That Freelancer commercial was awesome! It was shown at The Next Great Starship finale.
That Freelancer commercial was awesome! It was shown at The Next Great Starship finale.
Last edited by mmoc5b3bf16116; 2014-06-08 at 12:57 PM.
There is no gravity in space? Whhhaaaaaaaaaaaaaaattttttttttt?????? You are right, you are flying as if you are in air, without any of the properties of air.
I know that gravity effects things in space, but there is no gravity in space. And unless you are planning on orbiting a planet, or flying from planet to planet, it really doesn't matter. Gravity will not effect a ship in a dog fight, it is too short term.
And when you are going to fly from planet to planet or galaxy to galaxy, do you really want to sit there and calculate your trajectory? or do you just want to fly there? By your logic, you should calculate the trajectory and then take the 20 years it takes to fly there because it's not possibly to fly faster than the speed of light. Because you can't have 1 without the other. If you even think about bring up some sort of warp drive, just leave.
You want a space sim? Go play Kerbal Space Program. If you want a space fighting game, here it is. Stop being nit-picky, it's annoying everyone else here. This is a fictional universe with aliens, super advanced space ships, and high powered lasers. People wan't to fight and have fun, not do a shit load of napkin math just to move around.
There are no restrictions on scamming and outlawing. There might be a bounty on your head after, just like anything in real life, but there is nothing physically stopping you from doing it.
I dare say he means inertia, and with regards to that he's quite right. Currently there is a distinct lack of inertia. Ships do a 360° pitch in ~3.5 secs compared to other games that are atleast 10+ secs. Dumper trucks on ice don't make for engaging gameplay.
The thing is, fans claim the current flight model behaves as it does due to realism (gimballed thrusters, power distribution, actuation time etc) and then balk when there is criticism about a lack of inertia, which, let's face it, is just silly.
There are meant to be flight model changes in v0.9, it'll be interesting to see how things are then.
How is there a lack of inertia? Thrusters are pushing you forward, then other Thrusters turn you. That's pretty much the definition of inertia. You saying that you turn too quickly has nothing to do with inertia, but has everything to the power output of the Thrusters.
Also, spinning in a 360 is not the same as turning in a 360. When you just spin quickly the direction you are moving doesn't change (at least not drastically), so if you look at your velocity and are going 150 meters per second and spin 180 degrees quickly it will say you are going -150 until you stay in that trajectory for long enough to counter your previously forward momentum. Which, while you compare it to a truck on ice, is exactly how a spaceship would function in space.
Edit: some ships turn faster than others, I have flown the Aurora and 300i and the 300i turns way faster. And it should because the 300i is a smaller military style ship. The big ships like the freelancer won't be doing 360s in 3.5 seconds
Hmm I'm assuming, chaff is useful for when you're locked on, flares for when you have a missile inbound? Do all ships have chaff?
On a side note, if someone hates flying, as in, not interested in dogfighting but still interested in the game, is there something they will be able to do in the full game ? Or is it strictly piloting?
I think Zeta was looking for a realistic space simulation game the likes of Kerbal Space Program, just with guns. Well, KSP has a mod for that.
Star Citizen is Sci fi. Rules and laws are exaggerated for the sake of entertainment. That's just how it works bud.
Um there is always gravity in space. Or how do you think planets stay in orbit? Mystical powers? You wouldnt fly through an astroid field shooting and chassing baddies without the microgravity of the astroids affecting the path of your ammo. You cant drop out of warp next to the sun and not have its gravity effect you at all. Im not saying you should have to do complex math im simply saying if they want it to be a space sim they need to work a little harder on not ignoring the shit that would actually happen in space. Im not talking about nyxing FTL as thats fine, im just talking about adding realistic properties so this game can even think about claiming a space sim title.
no im not. You people are simplying claiming this is a space sim, it cant be a sim if it doesnt sim shit.I think Zeta was looking for a realistic space simulation game the likes of Kerbal Space Program, just with guns. Well, KSP has a mod for that.
Star Citizen is Sci fi. Rules and laws are exaggerated for the sake of entertainment. That's just how it works bud.
If this is a space flight sim then so was every game in the rogue squadron series.
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its not just physics its a space sim that sims flying in space as if u were flying in atmosphere. the only thing about space is the backdrop, nothing else here would gvie away that your in space.
There are things other than pilot which you can do in the game. You could play and exclusively be part of boarding actions or ground combat, or play a turret, or focus on the economic aspect. Don't be under any illusions, though; most of the game's development revolves around the space dogfighting.
If you are particularly bold, you could use a Shiny Ditto. Do keep in mind though, this will infuriate your opponents due to Ditto's beauty. Please do not use Shiny Ditto. You have been warned.
Where are you getting your definition of simulator from? Even elite from the 80s is a space combat simulator. There is almost nothing realistic about it, that is not what simulator means however; that is just your pet definition which should be obvious by now *no one* agrees with, not even the industry you are describing.
im just following the real world definition of the word.
http://en.wikipedia.org/wiki/Simulation
why people keep feeding Zeta333. Just ignore it and let him brood and mutter his hate, all this banter and back and forth with a person that simply can't/won't have his ideas and vision changed (and that's his prerogative) serves no purpose.
While you are on wikipedia, also visit this page.
http://en.wikipedia.org/wiki/Space_f...simulator_game