1. #981
    Deleted
    That Freelancer commercial was awesome! It was shown at The Next Great Starship finale.

    Last edited by mmoc5b3bf16116; 2014-06-08 at 12:57 PM.

  2. #982
    Quote Originally Posted by Marthenil View Post
    X is flares. Z does nothing on my 300i. No it's the other way around. Z is flares and X (also supposedly a CM button) does nothing.


    EDIT: Messed up the buttons.
    Z launches countermeasures, X cycles them between flares or chaff.

    Quote Originally Posted by Zeta333 View Post
    Its not really a space simulator. There is no gravity to speak of effecting the ships. Your flying as if you were in air. Its a FPS spaceship game with promised economy but with rules outlawing scamming and ripping people off so sort of like a sandbox with restrictions making it not so much.

    They arnt gona stop, they are gona keep making stretch goals untill people poar more and more money into it. They should stop kidding everyone and just make it an unlimited goal.
    As usual you have no idea what you're talking about...
    Last edited by Tradewind; 2014-06-08 at 07:52 AM.
    "You six-piece Chicken McNobody."
    Quote Originally Posted by RICH816 View Post
    You are a legend thats why.

  3. #983
    The Lightbringer Waaldo's Avatar
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    Quote Originally Posted by Zeta333 View Post
    Its not really a space simulator. There is no gravity to speak of effecting the ships. Your flying as if you were in air. Its a FPS spaceship game with promised economy but with rules outlawing scamming and ripping people off so sort of like a sandbox with restrictions making it not so much.

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    They arnt gona stop, they are gona keep making stretch goals untill people poar more and more money into it. They should stop kidding everyone and just make it an unlimited goal.
    There is no gravity in space? Whhhaaaaaaaaaaaaaaattttttttttt?????? You are right, you are flying as if you are in air, without any of the properties of air.
    I know that gravity effects things in space, but there is no gravity in space. And unless you are planning on orbiting a planet, or flying from planet to planet, it really doesn't matter. Gravity will not effect a ship in a dog fight, it is too short term.

    And when you are going to fly from planet to planet or galaxy to galaxy, do you really want to sit there and calculate your trajectory? or do you just want to fly there? By your logic, you should calculate the trajectory and then take the 20 years it takes to fly there because it's not possibly to fly faster than the speed of light. Because you can't have 1 without the other. If you even think about bring up some sort of warp drive, just leave.

    You want a space sim? Go play Kerbal Space Program. If you want a space fighting game, here it is. Stop being nit-picky, it's annoying everyone else here. This is a fictional universe with aliens, super advanced space ships, and high powered lasers. People wan't to fight and have fun, not do a shit load of napkin math just to move around.

    There are no restrictions on scamming and outlawing. There might be a bounty on your head after, just like anything in real life, but there is nothing physically stopping you from doing it.
    Last edited by Waaldo; 2014-06-08 at 01:03 PM.
    These aren't the spoilers you're looking for.

    Move along.

    Quote Originally Posted by Blueobelisk View Post
    Now, Waaldo is prepared to look for this person like Prince Charming testing everyone to see just how bad their psychological disorder is if their foot fits in the glass slipper.

  4. #984
    I dare say he means inertia, and with regards to that he's quite right. Currently there is a distinct lack of inertia. Ships do a 360° pitch in ~3.5 secs compared to other games that are atleast 10+ secs. Dumper trucks on ice don't make for engaging gameplay.
    The thing is, fans claim the current flight model behaves as it does due to realism (gimballed thrusters, power distribution, actuation time etc) and then balk when there is criticism about a lack of inertia, which, let's face it, is just silly.
    There are meant to be flight model changes in v0.9, it'll be interesting to see how things are then.

  5. #985
    The Lightbringer Waaldo's Avatar
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    How is there a lack of inertia? Thrusters are pushing you forward, then other Thrusters turn you. That's pretty much the definition of inertia. You saying that you turn too quickly has nothing to do with inertia, but has everything to the power output of the Thrusters.

    Also, spinning in a 360 is not the same as turning in a 360. When you just spin quickly the direction you are moving doesn't change (at least not drastically), so if you look at your velocity and are going 150 meters per second and spin 180 degrees quickly it will say you are going -150 until you stay in that trajectory for long enough to counter your previously forward momentum. Which, while you compare it to a truck on ice, is exactly how a spaceship would function in space.

    Edit: some ships turn faster than others, I have flown the Aurora and 300i and the 300i turns way faster. And it should because the 300i is a smaller military style ship. The big ships like the freelancer won't be doing 360s in 3.5 seconds
    Last edited by Waaldo; 2014-06-08 at 04:03 PM.
    These aren't the spoilers you're looking for.

    Move along.

    Quote Originally Posted by Blueobelisk View Post
    Now, Waaldo is prepared to look for this person like Prince Charming testing everyone to see just how bad their psychological disorder is if their foot fits in the glass slipper.

  6. #986
    Quote Originally Posted by Tradewind View Post
    Z launches countermeasures, X cycles them between flares or chaff.


    Hmm I'm assuming, chaff is useful for when you're locked on, flares for when you have a missile inbound? Do all ships have chaff?

    On a side note, if someone hates flying, as in, not interested in dogfighting but still interested in the game, is there something they will be able to do in the full game ? Or is it strictly piloting?

  7. #987
    I think Zeta was looking for a realistic space simulation game the likes of Kerbal Space Program, just with guns. Well, KSP has a mod for that.

    Star Citizen is Sci fi. Rules and laws are exaggerated for the sake of entertainment. That's just how it works bud.

  8. #988
    Quote Originally Posted by Waaldo View Post
    There is no gravity in space? Whhhaaaaaaaaaaaaaaattttttttttt?????? You are right, you are flying as if you are in air, without any of the properties of air.
    I know that gravity effects things in space, but there is no gravity in space. And unless you are planning on orbiting a planet, or flying from planet to planet, it really doesn't matter. Gravity will not effect a ship in a dog fight, it is too short term.

    And when you are going to fly from planet to planet or galaxy to galaxy, do you really want to sit there and calculate your trajectory? or do you just want to fly there? By your logic, you should calculate the trajectory and then take the 20 years it takes to fly there because it's not possibly to fly faster than the speed of light. Because you can't have 1 without the other. If you even think about bring up some sort of warp drive, just leave.

    You want a space sim? Go play Kerbal Space Program. If you want a space fighting game, here it is. Stop being nit-picky, it's annoying everyone else here. This is a fictional universe with aliens, super advanced space ships, and high powered lasers. People wan't to fight and have fun, not do a shit load of napkin math just to move around.

    There are no restrictions on scamming and outlawing. There might be a bounty on your head after, just like anything in real life, but there is nothing physically stopping you from doing it.
    Um there is always gravity in space. Or how do you think planets stay in orbit? Mystical powers? You wouldnt fly through an astroid field shooting and chassing baddies without the microgravity of the astroids affecting the path of your ammo. You cant drop out of warp next to the sun and not have its gravity effect you at all. Im not saying you should have to do complex math im simply saying if they want it to be a space sim they need to work a little harder on not ignoring the shit that would actually happen in space. Im not talking about nyxing FTL as thats fine, im just talking about adding realistic properties so this game can even think about claiming a space sim title.


    I think Zeta was looking for a realistic space simulation game the likes of Kerbal Space Program, just with guns. Well, KSP has a mod for that.

    Star Citizen is Sci fi. Rules and laws are exaggerated for the sake of entertainment. That's just how it works bud.
    no im not. You people are simplying claiming this is a space sim, it cant be a sim if it doesnt sim shit.

  9. #989
    Over 9000! zealo's Avatar
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    Quote Originally Posted by Zeta333 View Post
    no im not. You people are simplying claiming this is a space sim, it cant be a sim if it doesnt sim shit.
    The genre a game like SC belongs to is called space flight simulators, more specifically space combat simulators, whether you agree with it or not is irrelevant.

    Its still a space combat simulator even if it do not follow the laws of physics fully.

  10. #990
    Quote Originally Posted by zealo View Post
    The genre a game like SC belongs to is called space flight simulators, more specifically space combat simulators, whether you agree with it or not is irrelevant.

    Its still a space combat simulator even if it do not follow the laws of physics fully.
    If this is a space flight sim then so was every game in the rogue squadron series.

    - - - Updated - - -

    Quote Originally Posted by zealo View Post
    The genre a game like SC belongs to is called space flight simulators, more specifically space combat simulators, whether you agree with it or not is irrelevant.

    Its still a space combat simulator even if it do not follow the laws of physics fully.
    its not just physics its a space sim that sims flying in space as if u were flying in atmosphere. the only thing about space is the backdrop, nothing else here would gvie away that your in space.

  11. #991
    Quote Originally Posted by Zeta333 View Post
    If this is a space flight sim then so was every game in the rogue squadron series.

    - - - Updated - - -



    its not just physics its a space sim that sims flying in space as if u were flying in atmosphere.
    Erm, no. Have you actually tried the DFM or are you just hating for the sake of hating?
    Sure it's no Kerbal Space Program, but the flying is pretty spot on for a space dogfighting game.

  12. #992
    Quote Originally Posted by Marthenil View Post
    Erm, no. Have you actually tried the DFM or are you just hating for the sake of hating?
    Sure it's no Kerbal Space Program, but the flying is pretty spot on for a space dogfighting game.
    If you were in atmosphere it would be. But not in space.

  13. #993
    Quote Originally Posted by Marthenil View Post
    Hmm I'm assuming, chaff is useful for when you're locked on, flares for when you have a missile inbound? Do all ships have chaff?

    On a side note, if someone hates flying, as in, not interested in dogfighting but still interested in the game, is there something they will be able to do in the full game ? Or is it strictly piloting?
    There are things other than pilot which you can do in the game. You could play and exclusively be part of boarding actions or ground combat, or play a turret, or focus on the economic aspect. Don't be under any illusions, though; most of the game's development revolves around the space dogfighting.
    If you are particularly bold, you could use a Shiny Ditto. Do keep in mind though, this will infuriate your opponents due to Ditto's beauty. Please do not use Shiny Ditto. You have been warned.

  14. #994
    Quote Originally Posted by LilSaihah View Post
    There are things other than pilot which you can do in the game. You could play and exclusively be part of boarding actions or ground combat, or play a turret, or focus on the economic aspect. Don't be under any illusions, though; most of the game's development revolves around the space dogfighting.
    It's not me, I'm having a hard on for dogfighting. Discussing the game with a friend who is interested (he also is a space junkie) but wants to go captain Picard without going through space fleet academy if you know what I mean :P

  15. #995
    Quote Originally Posted by Zeta333 View Post
    no im not. You people are simplying claiming this is a space sim, it cant be a sim if it doesnt sim shit.
    Where are you getting your definition of simulator from? Even elite from the 80s is a space combat simulator. There is almost nothing realistic about it, that is not what simulator means however; that is just your pet definition which should be obvious by now *no one* agrees with, not even the industry you are describing.

  16. #996
    Quote Originally Posted by Afrospinach View Post
    Where are you getting your definition of simulator from? Even elite from the 80s is a space combat simulator. There is almost nothing realistic about it, that is not what simulator means however; that is just your pet definition which should be obvious by now *no one* agrees with, not even the industry you are describing.
    im just following the real world definition of the word.

    http://en.wikipedia.org/wiki/Simulation

  17. #997
    Deleted
    why people keep feeding Zeta333. Just ignore it and let him brood and mutter his hate, all this banter and back and forth with a person that simply can't/won't have his ideas and vision changed (and that's his prerogative) serves no purpose.

  18. #998
    Over 9000! zealo's Avatar
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    Quote Originally Posted by Zeta333 View Post
    im just following the real world definition of the word.

    http://en.wikipedia.org/wiki/Simulation
    While you are on wikipedia, also visit this page.

    http://en.wikipedia.org/wiki/Space_f...simulator_game

  19. #999
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    Quote Originally Posted by Zeta333 View Post
    no im not. You people are simplying claiming this is a space sim, it cant be a sim if it doesnt sim shit.
    Two words:

    Pre Alpha

    There is still almost two full years of development left. Do us all a favor and stop whining and trolling our thread, fricking Buzz Killington.

  20. #1000
    Quote Originally Posted by Rennadrel View Post
    Two words:

    Pre Alpha

    There is still almost two full years of development left. Do us all a favor and stop whining and trolling our thread, fricking Buzz Killington.
    first of all wether its pre alpha or not they arnt going to change the entire engine or suddenly add physics if they havnt allready so i dont know what that excuse has to do with anything.

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