Hm... so it looks like the the turrets blew up the Cutlass in seconds. Are the turrets set to shoot on any ships that enter within firing range? If so, then getting to the prison as a bounty hunter must be a pain in the ass if you have to land way outside of firing range and run all the way to the prison to camp for escapees. Unless there is a spaceport you can land at and automated transportation back and forth.
Since the environment is going to be a big deal, can I as a bounty hunter camp wearing heavy armor and wielding a sniper rifle? Or do I need to wear light armor because of the heat?
So does that mean for escapees, they have to run all of the way out of firing range so they can meet up with their evac ship? Can the escapees even survive that long on the surface? If so, then maybe it'd be better for the evac ship to bring some Dragonflys.
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Maybe what you could try doing is having two ships. First, have an agile ship like a M50/300i/Mustang/Arrow/etc go in and catch the attention of the turrets while dodging like hell, while the second ship like a Cutlass comes with the back door open to evac the escapee. That way, the evac ship won't have every turret's fire concentrated on it. Maybe that will give the evac ship enough time?