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  1. #81
    Hunters back to being complete garbage.

    Good thing I have 3 90s.

  2. #82
    Herald of the Titans Achaman's Avatar
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    meh i uninstalled the PTR a few weeks ago as i didnt think id have access to it sicne i didnt bother buying it

  3. #83
    Anyone complaining about the change to Warlocks needs to realise that WoW doesn't revolve around PvP (and anyway, if you're letting the Warlock get off a 3 second cast - because that's what Chaos Bolt has - then you need to learn to interrupt). Destro PvP is very lackluster anyway until you get off a Chaos Bolt.

    In a raid situation, spamming Incinerate for 10 seconds+ just to get a single Burning Ember isn't fun.

    I'm glad the devs are beginning to see that Burning Ember generation was an issue from the start. Wonder why they didn't mess around with it in beta though, there were certainly enough posts about it.

  4. #84
    Deleted
    Delicious mage nerfs. Now bring dem warr nerfs and pvp will be much enjoyable.

  5. #85
    Anyone who sees a hunter nerf, doesn't play a hunter. Now we can move ALL the time and shoot!! Good luck PVP'ers.

  6. #86
    Field Marshal noxatron's Avatar
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    Hunter buffs disguised as a nerf. I'm pleased.

  7. #87
    Deleted
    LoL LoL LoL
    What see mine hunter eyes.No more aspect dance in the raids.Too bat that because of pvp we will be nerfed in damage

  8. #88
    Deleted
    rogue buffs yeahhh

  9. #89
    you guys really think your hunters were buffed overall? lol. Reduced mechanics on lynx rush, less focus regen and the huge nerfbat on Bestial Wrath which were things devastating people in PvP. they just nerfed them at pvp without nerfing pve. geez
    Last edited by Sesethi; 2012-10-19 at 08:56 AM.

  10. #90
    Deleted
    Quote Originally Posted by Ilnezhara View Post
    The buffs to destruction are possibly the most retarded and uneccessary things I have ever seen in my life.. *eats a 200k CB crit* Pretty cool that interrupts have a 15 second CD now with all this insane long-cast pressure that we're supposed to magically always have a way to counter. Looks like I'm never interrupting heals again against ele/lock, hello imortal warlocks in 3v3 again! We had a whole two weeks without you.
    Do you know how long it takes and how often you can get a 200k chaos bolt? Did you see a swarm of destruction warlocks pwning everybody in arena?
    I seriously doubt it. Destro isn't in a good place either in pvp or pve in 5.04.

    It takes forever times forever to get burning embers.

  11. #91
    Quote Originally Posted by Goron24 View Post
    Considering that lynx rush was doing 15-20k PER HIT (so 20k x 9 = 180k dmg) for my BM specced half heroic dung geared hunter that nerf is quite significant since the stats are 1,000 bleed damage over 15 seconds stacking 9 times. thats 9k damage over 15 seconds. Pathetic.
    I bet lynx rush will still do the same damage, but just slower. They wouldn't nerf it because BM isn't doing that great in pve to begin with. We'll have to see the numbers first. The 1k thing is baseline ofc.

  12. #92
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    Quote Originally Posted by rickhunterr View Post
    Anyone who sees a hunter nerf, doesn't play a hunter. Now we can move ALL the time and shoot!! Good luck PVP'ers.
    They made hunter pets CCable during Bestial Wrath. It will likely be viable to just CC and kill pets! They can stun the pet JUST as you use Bestial Wrath, and your Lynx Rush will apply maybe 1-2 wounds instead of 9. The burst would be killed.

    This whole thing about Lynx Rush being a wound effect is most likely a hidden nerf.

    All of this is just speculations. We'll see what happens. Hopefully they'll make Heart of the Phoenix a skill all pets have, not just ferocity, and they should also give a passive CC time reduction, of maybe 50%.

    Wondrous - AINT GOT TIME FOR DAT - Outland

  13. #93
    Deleted
    Mega nerfs to BM Hunters, BM is basically done in Arena, the whole point of the cheese was to blow people up, now you can stop the Zoo, great nerfs. Great Hunters will find a way to stay viable, the bad ones will fall off just like DKs did in early WotLK and stutter around 1600 rating forever

  14. #94
    Originally Posted by Blizzard Entertainment
    General
    All mineral nodes will now despawn one minute after they are mined, even if items remain in them.
    Should be hot fixed.
    Too much nodes that only gives exp but grants no resources.

  15. #95
    Quote Originally Posted by Hiusmuotoilu View Post
    Delicious mage nerfs. Now bring dem warr nerfs and pvp will be much enjoyable.
    Nah pyroblast on a 3 sec CD is ridiculous I dont play a Mage but this is too hard......it will make fire mage fucking unplayable, they have already all this shit they have to track and now another CD to watch...its getting ridiculous.

    ---------- Post added 2012-10-19 at 08:06 AM ----------

    Oh and nice hunter gets fox removed.....to have A FUCKIGN HUGE BUFF TO MOVEMENT, they can cast everythign while moving in the aspect of their choice wtf....OH and they get free trinket with BW...YEAH.

  16. #96
    I think people would be suprised to know that PvP is not a priority and they have pretty much made that clear before that PvP is secondary to PvE in pretty much all cases. They throw some bones here and there but why do you think they hardly ever add bg's or make PvP changes? PvP is maybe at most 1/5 to 1/4 of the player base. While I agree they should make sure certain things are fixed quicker it is not their priority, never was and never will be.

  17. #97
    Quote Originally Posted by Tiresias View Post
    Well..........with proper practice....you can chain 3 Pyros prior to your combustion....and get sky-rocket dps.....and obviously this is something Blizz doesnt like....!!!
    Triple pyro chain was a nonsense for combustion as the pyroblast debuff only lasts 4 secs so when the combu hits the first pyroblast debuff is gone.
    Last edited by Thraxer; 2012-10-19 at 01:49 PM.

  18. #98
    Pandaren Monk Freia's Avatar
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    "All mineral nodes will now despawn one minute after they are mined, even if items remain in them."

    Finally!

    ---------- Post added 2012-10-19 at 09:44 AM ----------

    Quote Originally Posted by Unholyground View Post
    I think people would be suprised to know that PvP is not a priority and they have pretty much made that clear before that PvP is secondary to PvE in pretty much all cases. They throw some bones here and there but why do you think they hardly ever add bg's or make PvP changes? PvP is maybe at most 1/5 to 1/4 of the player base. While I agree they should make sure certain things are fixed quicker it is not their priority, never was and never will be.
    Actually the problem is they haven't made it clear. They like to string people along by making claims that they care and will balance it and then they don't. They actually made a big deal about the work they put into pvp this expansion, so people have the right to be mad.

  19. #99
    Quote Originally Posted by Freia View Post
    "All mineral nodes will now despawn one minute after they are mined, even if items remain in them."

    Finally!

    ---------- Post added 2012-10-19 at 09:44 AM ----------



    Actually the problem is they haven't made it clear. They like to string people along by making claims that they care and will balance it and then they don't. They actually made a big deal about the work they put into pvp this expansion, so people have the right to be mad.
    Ya they want all the PvP'ers to keep playing. I just think the magnitude of PvE content dwarfs the PvP content, which brings me to the conclusion that PvP is not nor ever has been a priority.

  20. #100
    Deleted
    Destruction warlocks:


    Chaos bolt needs to be toned down a little so that it doesnt cause so much burst in PVP, in compensation embers generation should be a little higher. All in all warlocks should be able to chaos bolt more often but with less damage in one go.




    Hunters:

    Massive nerf to BM, but was needed. Also please don't just say "HUNTERS ARE OP!". Only BM was bursting like hell. Survival is mediocre in PVP and Marksmanship is terrible in PVP and PVE. One spec doing good doesnt mean the whole class is doing good or OP.

    Cobra/steady castable while moving makes hunters a true mobile ranged class. Should be quite fun. I don't expect SV nor MM to be OP in PVE or PVP after this change simply because their burst and sustained is not realy amazing atm, BM after this nerfs we shall see...

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