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  1. #101
    Quote Originally Posted by Kaleredar View Post
    The difference between those villains and Garrosh is that the latter group had a large amount of exposition chronicling exactly how they got so ridiculously powerful. We obviously can't judge MoP's story yet, as we haven't seen it all, but I'm dubious in regards to Blizzard's ability to build Garrosh up, in the eyes of both factions, into a villain of Arthas caliber within the course of a single expansion.
    I know and all that exposition was in the Warcraft 3 RTS games where it was considerably easier to follow the stories of single characters than in an MMORPG. I don't really care for Garrosh as a character at all. I'm just pointing out that he isn't as far behind in power (or hidden potential) as it may seem at this point.
    Ashr

  2. #102
    Quote Originally Posted by Rawke View Post
    I think the lore from the D's raid was excellent.
    Which one:
    The lore behind the random stone giant?
    The faceless generals who just happen to be here?
    The shaman who bought his cloths at the second hand shop?
    The ultimate creation, The shadow that bloats out the sun, probably was hiding right behind the sun since he was nowhere even mentioned.
    DW Elite Dragon Guard who is so elite he never used them before
    And then the almighty DW, who pretty much got his lore from a time blizzard still used story writers.

  3. #103
    Deleted
    I sort of agree. Here's what I want to happen;

    So, we start to turn on Garrosh, that's a given. In the height of revolution he flees to an unknown location, underground base, abandoned keep, w/e. He flees to avoid the mess. We overtake Orgrimmar and are forced to then route him out!

    I could've explained that far better given I had the time, but I have a train to catch. I hope you get the jist though, it'd be nice if we could be somewhere other than Ogrimmar. I'd love to be able to invade Garroshs secret headquaters from which he had been plotting his dreadful plans for the Alliance and Eastern Kingdoms. It would give us, the players, something new to look at -and- it will make the killing of Garrosh seem a lil' more special. I really don't want to be fighting a half sha-infested Garrosh in orgrimmar. We've already done that with a bazillion folks in Pandaria.

  4. #104
    Quote Originally Posted by Pencil View Post
    I sort of agree. Here's what I want to happen;

    So, we start to turn on Garrosh, that's a given. In the height of revolution he flees to an unknown location, underground base, abandoned keep, w/e. He flees to avoid the mess. We overtake Orgrimmar and are forced to then route him out!

    I could've explained that far better given I had the time, but I have a train to catch. I hope you get the jist though, it'd be nice if we could be somewhere other than Ogrimmar. I'd love to be able to invade Garroshs secret headquaters from which he had been plotting his dreadful plans for the Alliance and Eastern Kingdoms. It would give us, the players, something new to look at -and- it will make the killing of Garrosh seem a lil' more special. I really don't want to be fighting a half sha-infested Garrosh in orgrimmar. We've already done that with a bazillion folks in Pandaria.
    I agree. And wasn't there a blue post while back about how Garrosh has been up to bad stuff under Org? So there's a reason for there to be a decent sized MoP-themed raid under Org. Whether Blizzard takes the time to make one or whether we end up fighting bosses like Mister Copperpot the Sha-Infested Zeppelin Master remains to be seen.

    Also, as far as Dragon Soul went, the problem with the raid wasn't "re-used textures." Blizzard re-uses textures fairly regularly. The problem was that the raid was disjointed and had no unifying atmosphere or theme.

  5. #105
    ppl are realy blind if they think that DS is not a recycled/lazy designed raid,.. honest..
    they took an entire zone already exsist in game , added bits and bobs and there you go...the final raid of an xpac that supposed to contain the climactic end of an entire xpac..

    even for that shaman boss they didnt have time to design her own room and sent us to yet another completely reused raid from WOTLK..
    allso think of the 5mans they added in that patch , all made with a new design? escorting thrall to the temple? reused. end time? reused and painted black...only the well of eternity was original and that cause it ment to me a raid and got cut down to a 5man due to lack of time and lack of designers that worked probably on MOP, if you think this patteren isnt gona repeat it self this xpac youre wrong..

    and when you hear "siege of ogg.." as a final raid and garrosh as a final boss you can only imagine that most of that raid like 90% will be upon recycled design already exsist in the game.

    again to allow the designers time to work on xpac 6

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