Originally Posted by
Sendai
It's not that it's not working, it's that they are outdated. Monks pay energy cost to generate Chi (Combo Points), but their finishers cost no energy. Plus, Chi is on the monk, not on the target. Retribution Paladins got also Combo Points on themselves and they don't pay a big resource cost for using finishers (They just don't run out of mana unless they spam heals, and even then...)
Three melee DPS specs/classes, one with old mechanics, the other two with the same mechanics, but updated, which is a lot more interesting. I was farming Sha'tari Skyguard reputation on my paladin and having Holy Power on myself is a blessing (no pun intended). Monk? Same. Can generate Chi in one target and unleash it on the next one. It's just great.
Rogues? Have to pay double energy cost and can't swap unless using an extra ability. I really don't think that generating 5 combo points on something and then using it to Kidney Shot another target would be broken. We can do it every 60 seconds...or every second with a talent. Yet it's, by far, the least used final tier talent.