Originally Posted by
The Dark Child
Pretty much every tank is going full expertise and hit to cap, followed by haste, mastery or crit and completely ignoring dodge/parry right now.
Warrior is crit/mastery.
Paladin is haste/mastery.
Druid is crit/mastery.
DK I'm not sure about, anyone know?
Monks are crit/haste.
(Don't have a warrior or paladin, and still haven't done my dk research, but that's my guess).
As far as I'm aware, everyone (not sure about dks, because of rune strike and death strike) wants hit and expertise caps. More rage/holy power/chi to have more mitigation from abilities (shield block/barrier/shield of the righteous, purifying brew, shuffle, chi waves, survival instincts, frenzied regen). I might be wrong, but, at least on my monk I know that's how it works. (More elusive brew as well).