Did they change something about Dark Apotheosis?
My damage reduction seems vastly higher. But my memory might just be fuzzy. Also Fury Ward having charges is new ... I think?
Anyone notice that our pets are taking way too much damage? I've seen no one address this in detail as of yet. Is it just my pet who is died several times in last nights raid? Anyone else experiencing this? (inbeforethreatingpressencedisabled)
Meta had a melee attack that would get overridden by the Wand's ranged attack, causing you to both miss the globals and the melee attack damage if you used stopattack macros. The removal of the melee attack from Meta means your Wand autoattack isn't automatically engaged causing the missed globals.
Yep, felguard aggro is bugged again with Threatening Presence off.
Edit: found the fix, select your pet and check if threatening presence is on, if it is, left click threatening presence in your spellbook till it goes off.
Last edited by hellhamster; 2012-11-28 at 06:40 PM.
No, but you can go in melee and auto-attack without it effecting your GCD using a stave/sword/dagger/mace.
My question is, did they implement this melee/doom change into SimC? Looking over the release notes It doesn't seem like they increased the damage to doom and removed the demo melee unless it was an undocumented change.
Yes you could do this in theory but you cannot melee while casting. So that means if you are always casting something (like you should) you wouldn't be doing any melee.No, but you can go in melee and auto-attack without it effecting your GCD using a stave/sword/dagger/mace.
Don't know if it's the right thread for this, but slight ninja buff to Dark Apotheosis, Fury Ward has now 2 charges... Kinda weird change though.
Last edited by mmoc79b51183ff; 2012-11-29 at 12:48 PM.