Originally Posted by
Tyrean
I am surprised at all of the discussion about 1 shot. I don't think anyone has ever actually complained about that as it is pretty easy to dodge (assuming you are an actual PvP player and not a BG hero). The problem lies in the amount of instant burst that can come out of two classes together coupled with the overwhelming amount of CC in the game. It makes it unavoidable, which is what takes the skill out of PvP.
Mage/Lock, Mage/War, War/DK, War/Hunt, etc. Those combinations can CC someone long enough to get into position for both players to pop some insane burst onto them at the same time. The idea about warriors going with a HS/MS on one GCD and mages dropping FB/Lance at the same time is stupid. Or locks with chaos waves, or hunters with lynx rush/stampede/KC. (and if the DK can live long enough dumping into someone.)
The problem really is the stupid amount of CC in the game right now coupled with the high amount of players that can do 40% of your health in a GCD. Playing as a healer it pains you when you eat a no skill instant 4 sec CC that you can't get out of and that is plenty of time for someone on your team to get gibbed. That is the real problem with PvP right now, the amount of time it takes to kill someone is far too low. I liked it better when you had to skill together a good CC chain to get a kill. I am talking like a 20 sec chain. Now it is eat a blind (paladin), scatter, shockwave, deep, counterspell, bloodfear, intimidating shout, silence shot, intimidation, pom sheep, shadowfury(or death coil), lock pet stun, etc (all of those are instant no ramp up CC that are long enough to kill a player and that is just from half the classes) and a player dies.
Not to mention the games where you come out and they pop everything at the start and it is impossible to get away unless you have an immunity. When PvP gets back to the place where we could live for 10+ secs on our own with smart play then it will be mostly okay, but as it stands right now if you are caught without help for 2-3 GCDs you are dead.