Is that meant to be a joke or what? Since, I honestly find it hard to believe that you really believe that.
If you play any class and ignore what's going on around you/tunnel vision then you're going to be bad and do poorly. Even in a cleave, if you only tunnel and ignore everything else then it's likely that any decent team will beat you.
Also, Second Wind has received a nerf (and will again in 5.2) and let me tell you this - you're still going to complain about it if you really think it's the problem since it saves Warriors maybe 5~10% of the time in 3s, if that. It's the least of your problems in comparison to the other defensive tools Warrior have; one of them getting nerfed in 5.2 as well (Shockwave).
Last edited by Syh; 2012-12-29 at 08:54 PM.
You know I get sick of this. Our control is going to be pitiful our burst is getting constantly nerfed every patch as is our survivability now. Warriors are so fine if you know what your doing. I can take on 1-2 people without cooldowns and quite frankly our sustained is just meh. People need to learn how to kite and kill warriors and warriors need to learn how to not be kited easily. Though blizzard might as well just buff mages and remove warriors cause all they do is take everything fun from us.
Nope. Ever tried playing a Hunter? The majority of players who don't play one will think it's all about using Stampede unfortunately, and I don't think these people will survive at how many binds and tricks you need to keep up with if they were to try playing one at high rated 3's.
Hunters are not OP anymore - are you talking about low rating or have you been living under a rock? The main burst ability, that debuted bigtime when MOP was just released, got 'fixed', and Stampede no longer does ridiculous damage. I have a feeling that you're too used to seeing them synergize with warriors, since when people see Hunters, they hear the setup, 'KFC', which relies heavily on having that warrior. There's almost no other noteworthy setups for us, as opposed to mages and spriests that work with a lot more other comps, which tend to be a lot more varied.
Last edited by Drakoes; 2012-12-29 at 09:20 PM.
Is anything changing about the warrior one-shot macro in 5.2? If so, I'd be interested in what's changing. If not, warriors should probably just hush up.
The problem with Warriors that I see at the moment (hence why they are OP)
1. Second Wind requires no upkeep. I couldn't give a shit if I had to about the healing it does. It requires nothing out of the Warrior, not rage per second, not keeping the buff up or refreshing it so to speak. The nerf to Second Wind was Ok, but I would've preferred they made the Warrior upkeep it rather than nerf the healing. Think you see crying now about it? If they did that Warrior representation would plummet.
2. Warriors have to many CC's on too short of cooldowns. I really don't have to explain this, a cone stun + damage move (on a 20 second cooldown), charge stuns, fear, silence, interrupts, etc. This is where the big nerf is, in my opinion. The nerf to Shockwave will help seperate the good players from the bad. (or the lucky ones from the unlucky)
3. Warriors are overtuned. Execute hits way to high. If you become executable by a Warrior, and he uses the ability, you will lose the duel/die. My Hammer of Wrath would like a word with Execute.
4. Taste for blood. While it was somewhat rare to acquire so many stacks, it could allow a Warrior to basically one shot people.
Other things of mention, they got an 'ultra-mode' (avatar) and more mobility from war banners.
Combine these and you have an extremely overpowered class, and class representation will sky rocket (as it did).
To be honest, I don't think Blizzard is doing enough at the moment, but I'll deal with what they have done so far and will do in 5.2
Oh and I wanna know when Warriors had a high skill cap.
Last edited by Xl House lX; 2012-12-29 at 09:22 PM.
Call me House.
So can you not dps through second wind which heals far less then recuperate? A lot of classes have many cc's should we take all of them away to? Is there no way for you as a paladin to get away from a warrior to heal up if your in execute phase? If these were things only warriors had maybe i'd agree with you but the fact is anything a warrior can do, another class can shut down.
I have no issue with second wind. It was the cooldown stacking that I hated.
Mages soloing 5s teams? This entire thread is a joke
Don't get me wrong, I can take 1-2 scrubs without cooldowns too. I'm just sayin you aren't helping prove your point that warriors are balanced with a comment like that.
Last edited by Orangetai420; 2012-12-29 at 09:27 PM.
To be fair, I think warriors are sort of ok right now. I came to this thread to pick on the person that thinks stance dancing still exists (jerk move, I know).
EDIT: Your survivability is fine, your control will be fine with shockwave nerf, and mobility is really strong. All of these things are ok, its the "one shot macro" that I can't stand.
No... MY class is harder to play
No.. MY class is harder to play...
All warriors are good all hunters are bad, got it. Next!
"Druid must be boss, Hunter is just Drain-monkey.
Hunter scatter this rogue.
Hunter drain that priest.
Hunter where is frost trap. Bad Hunter! No banana!
Hunter where is flare? No flare, you get replaced by retarded warrior!"
-Huainy