Originally Posted by
Varyk
I love talent points, exploring, small bonuses like codexes in Dragon Age, upgrading equipment, and having a general idea where the story is going.
What lost it for me in Oblivion is all the unnecessary stuff like the random useless items like forks and plates that just took up space and wasted your time. I get that it's "in depth", but when it's so force fed like that it just comes off as unnecessary to me. The general lack of direction in the game was a downer also. Mass Effect 2 and 3 knocked it out of the park as far as game play, although I would like a bit more exploration, rather than just at main-hubs, but the game play is easily as good as it gets for me.