Hmm, It would be awesome if they removed festering strike and made scourge strike back into a harder hitting 2 runes(blood and frost would be really awesome) costing strike, as you can easily refresh your diseases with plague strike in 5.2
Scourge Strike and Death Coil could both use a significant buff, improving the scaling of the mastery would also accomplish this. Would be nice if unholy was competitive, the beta changes accomplished very little outside of making it slightly less annoying (which was their intention, but the spec is still bad, that's the real problem, not minor QOL issues)
Find a way to make mastery a useful stat for 2H Frost, it's embarrassing when Crit is a better stat for a spec centered around Killing Machine (100% Crit chance). It's nearly useless, and mastery is worse. That isn't right.
As far as the mastery more useful for 2h, I was actually thinking how on earth is crit good for either version of frost. I mean I know why it is, but realistically I think someone said it already the only way to make mastery work for 2h would be eliminating the bonus damage to frost strike in threat of thassarian and the oblit damage in might of the frozen wastes. It's actually something I agree with. I don't know why you would have a spec have two version on how to play it. Difference between 2h and dw should just be a cosmetic difference. They need to find some way to balance 2h and dw to do that. cause honestly I hate being 2h.
- Give Obliterate some use for DW frost in pvp.
- Give 2h back strong Frost Strike and Howling Blast.
In other words: REVERT THE STUPID CHANGES MADE TO THREAT OF THASSARIAN AND MIGHT OF THE FROZEN WASTES!
More uses for runic power. Now its' just your spec specific dump, FS, coil, or strike thingy..and the odd coils for non UH specs.
Might aswell call it my frost strike meter when you're frost for example :l