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  1. #121
    I'd like logs, thanks.
    Logs would be nice, but since vengeance doesn't actually show up in the combat log, they wouldn't be the best evidence ever. At best, you'd figure out what you already know from watching the video posted earlier.

    If *you* really want it changed, get a brewmaster friend to soak a magic attack, using Zen Meditation, Diffuse Magic, and Fortifying Brew as it's going off (I think those are all off the GCD, so they should work together in a macro). Should get 125x as much vengeance as intended (assuming unglyphed FB, so only 20% DR. If it's glyphed, it'd be ~133x as much vengeance). Best part is, you can do that at 90, regardless of gear .

    Yes, it works with any damage reduction. I can replicate it pretty consistently as a bear; timing it's a little rough, but it's not hard to tell the difference when you succeed. I'm just assuming that stuff about Brewmasters, mine's 61. But in theory, it should work.
    Last edited by Braindwen; 2013-01-06 at 10:53 AM.

  2. #122
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    Quote Originally Posted by endersblade View Post
    Wow...the amount of QQ in this thread...ridiculous.

    I'm in a level 80, 84, and 85 twink guild. Several of our level 80s have been regularly clearing level 85 content. It wasn't until yesterday or so that they realized they could get into level 90 content. I think they're setting up to try it, albeit with a full raid (or close to it) soon. Why does this bust your balls? They can't use the gear at all. They're having...dare I say it...FUN. I'm sure enough special snowflakes will QQ to Blizzard about it, and they'll patch it in so that you have to be 90 to get in. Congrats, you just killed the fun for a lot of people. Hope that makes you feel all warm and fuzzy inside.
    They are having fun and cant use that gear, yes, but. A level 80 pala(s) can group up with 90's and BOOST them in 90 content - thats how it affects current content. Only 80 palas can get that high vengeance because it bugs somehow with high mastery (wont explain here, google is your friend), other classes cant do it simply because they will get 1shotted from melee attack and noone on 80, even DK's with 4% parry rune, can be avoidance capped or even close to it, vs MOP raidboss ( 93 level, on 80 the cap is 139% avoidance). Also noone of 80s can fully absorb magic damage- only palas with their sacred shield and its stacking with AP/vengeance.

  3. #123
    Bloodsail Admiral Splosion's Avatar
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    Quote Originally Posted by Salted Beef View Post
    Significant evidence via screenshots and whatnot.

    I'd like logs, thanks.

    Oh, wait. You can't let that happen, because it would actually force Blizzard to respond, which, despite your claimed intention, you don't want. Meanwhile, everyone who pays to access a particular forum, would be admonished.

    Heaven forbid Blizzard's corrections cut into potential Youtube revenue.
    There's nothing stopping me getting logs. I'll upload some when I'm home from work. Contrary to popular belief, I don't like breaking a game that I spend most of my free time playing.

    Regarding YouTube, I don't get revenue from it, and frankly I don't care to because that isn't what I view it to be for.

    Ah well, I suppose you'll find some other way to be overly condescending, because that is a fact on these boards.

  4. #124
    lol ppl dont be stupid. He didnt solo anything. He was just in raid. Probably stayed dead whole fight. 9 players who actually fighted boss left before the bosses die.

  5. #125
    I also want to use Deathbringers Will

  6. #126
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    This pala uses all sort of gear - cloth, mail, leather, plate - allowing him to cover almost all of his slots with 409 MOP gear (nearly 380 ilvl equipped)
    It isn't fake. The stat scaling on this gear is enough to make character invincible AND deal incredible amount of DPS due to veng.

    Might as well try some heroic bosses. Invincible is invincible, shouldnt matter stoneguard normal or Sha of Fear heroic. Both are ridiculous, soloing raid content 2 expansions ABOVE character level - wtf blizzard?! Maybe when someone actually solo's Fearless title realm first blizzard will do something.

  7. #127
    More evidence to be had here. And also the first time I soloed Halion 25HC(lite 10th october), I realised that you could stack AP by having lots of adds hitting you to build up your vengeance as they grow stronger as shown on this picture. Splosion was able to get to over 100M AP by experimenting a bit, a week ago or so.

    And my head hurts by reading some of the comments. While I do find this "bug", "exploit", "smart use of game mechanics" or whatever you wanna call it, fun. I also agree with Splosion that it's kind of gamebreaking to see a lvl 80 being able to solo all of the content that not even a lvl 90 can. Blizzard obviously wanted this to happen because they wanted to manipulate the stats of 80's and see how far it could go and what would happen. That is also the part of the reason they haven't fixed it yet.
    While they did nerf the mastery from most of the MoP gear(source), it wasn't enough to not letting the vengenance proc from latency, as it still seemed to happen after the nerf with using consumables.

    In other words. They might fix it now, but they also might not. It's probably some kind of algoritms or codes they need to fix and they can't do it without going through a lot of work, if they do intend to keep the 409 items in-game. Even if they decide to remove all 409 items, they need to go through a lot of work removing it from each character that has them. But I do have to admit, it's fun, until a certain point and that is when it starts interfering with endgame content. Past content is past, they should leave it untouched (with exceptions) and leave the players to do whatever they want with it.

  8. #128
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    Quote Originally Posted by Ozziee View Post
    In other words. They might fix it now, but they also might not. It's probably some kind of algoritms or codes they need to fix and they can't do it without going through a lot of work, if they do intend to keep the 409 items in-game. Even if they decide to remove all 409 items, they need to go through a lot of work removing it from each character that has them. But I do have to admit, it's fun, until a certain point and that is when it starts interfering with endgame content. Past content is past, they should leave it untouched (with exceptions) and leave the players to do whatever they want with it.
    They could just make all the items have a lvl 84 requirement. People could still use those items if they were willing to get a few levels, and it would largely solve the issues with crazy rating scaling.

  9. #129
    Bloodsail Admiral Splosion's Avatar
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    Quote Originally Posted by paraalso View Post
    They could just make all the items have a lvl 84 requirement. People could still use those items if they were willing to get a few levels, and it would largely solve the issues with crazy rating scaling.
    It needs to be more than that. 84s remain in the same bracket and you're not exactly supposed to get the 400+ gear anyway. Besides, getting the required mastery is also possible at 85.

  10. #130
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    Quote Originally Posted by paraalso View Post
    They could just make all the items have a lvl 84 requirement. People could still use those items if they were willing to get a few levels, and it would largely solve the issues with crazy rating scaling.
    Or just "fix" the stats scaling at level 80-82 - i think its easier that fixing the whole pala vengeance formulas and avoidance/crit/haste coeffs for all levels. Nobody cares what happens to 80-82 leveling because most of them are green geared and not even close to some "caps"- they wont even notice the stats/dps drop.

  11. #131
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    Quote Originally Posted by bagosham View Post
    Or just "fix" the stats scaling at level 80-82 - i think its easier that fixing the whole pala vengeance formulas and avoidance/crit/haste coeffs for all levels. Nobody cares what happens to 80-82 leveling because most of them are green geared and not even close to some "caps"- they wont even notice the stats/dps drop.
    Still won't fix this bug. A better fix would be to cap vengeance at Max HP.

  12. #132
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    I dont think this is an exploit, you just use items and it is not exploit ? The only thing that Blizz should fix is the level requirement exploit. Using items on lvl 80 is nothing. I dont know about the Vengeance bug but I guess that if they fix it, then it will be bugged at 90 again. They should let it go. Who cares about 80 lvls and soloings.

  13. #133
    I can believe this actually,

    Im a casual player, but I have a level 80 mage capable of soloing all 5 man heroics up to HoR,

    My best burst damage on her was 167k pre combustion change, My avg sub-stained DPS is 80-100k, thats with 0 professions,

    My friend who is a 80 SP twink, does a lot more than me, and has two professions up to 600, herb and tailoring, both of which give him the mop perks, so yea, I can get people can get enough dps at 80 to do these boss's through cata BiS instances and MoP 80 world drops, but the tanks the ones that surprised me

    Also, windsong and Jade spirit can be put onto MoP blue world drop weps, I use wind song because my is nearly 66% anyways, which is guaranteed crit for a fire mage, so wind song ensures that, haste goes up a fuck of a lot to and mastery with the magic shield goes up over 100% as well,

  14. #134
    Quote Originally Posted by Salted Beef View Post
    Significant evidence via screenshots and whatnot.

    I'd like logs, thanks.

    Oh, wait. You can't let that happen, because it would actually force Blizzard to respond, which, despite your claimed intention, you don't want. Meanwhile, everyone who pays to access a particular forum, would be admonished.

    Heaven forbid Blizzard's corrections cut into potential Youtube revenue.
    Wow, hostile much? If you'd spend half as much time at actually reading and comprehending what's being said as you do trying to be condescending you'd notice some vital information. Mainly how the OP isn't even the character he's writing about.

    Heaven forbid we pay attention before speaking.

  15. #135
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    Quote Originally Posted by nonamexs View Post
    People if you have no idea what you're talking about atleast do some research before saying something...
    Level 80s CAN enter Mogu'shan Vaults, just like they can enter any other raid in the game.When patch 5.1 came out, it removed the level requirements for every single raid,
    How about doing research yourself? You can enter Karazhan at 68, Black Temple and SSC are all level capped aswell... so that's random BS you're talking there. Get your facts straight

  16. #136
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    Inb4 "Tank specs may only earn Vengeance when wearing their respective armor type"

  17. #137
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    Quote Originally Posted by Nifelvind View Post
    I dont think this is an exploit, you just use items and it is not exploit ? The only thing that Blizz should fix is the level requirement exploit. Using items on lvl 80 is nothing. I dont know about the Vengeance bug but I guess that if they fix it, then it will be bugged at 90 again. They should let it go. Who cares about 80 lvls and soloings.
    Nobody cares until it actually starts interfering with CURRENT endgame content. Nobody should be able to solo raid boss of current tier, even more ridiculous when this is done by character capped at 2 expansions ago level. If lv80 tank can get invincible, why not take him into progression runs replacing actual level 90 tank?
    Old content is old content - i don't care if LK 25HC is soloable. Might even do it, mount is nice. But this? This falls under "clever use of game mechanics" category to boost your progression! Stuff like this belong to bad private servers with little balance regard, not actual retail product.

  18. #138
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    94.66% damage reduction from mastery and close to 52% avoid, unbuffed

    totally possible, i bet some guild will get a level 80 for progress raids if this shit won't get fixed

  19. #139
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    Quote Originally Posted by b0sanac View Post
    It's to do with stat scaling with MoP greens/blues at level 80, you can almost cap out on parry/dodge and be unhittable by bosses, and paladin's vengeance is bugged where they can hit for millions.
    Exploit or Smart use of Game Mechanics ?
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  20. #140
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    Heh. I can see it now.

    Patch 5.2:

    Raid bosses will now do "crushing blows" on players below the raid's level, dealing unmitigatable damage equal 100% of the player's health instantly killing them.

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