Can't think of anything else besides parenting the frames to something that wasn't there after the reload.
Damage meter,raid frames etc.
Or that you didn't save the panels after you made them.
Tho if you don't manage to fix it soon,i would suggest to give http://www.wowinterface.com/download...itePanels.html a try.
You won't struggle with pixel or blurred borders if so.
This is one simple example i am using(Saved as: Layout.lua):
Code:
lpanels:CreateLayout("UfBar", {
-- Your original black bar panel
{ name = "Bar", anchor_to = "BOTTOM", y_off = 11,
bg_alpha = 0.1, width = 520, height = 71,
border = "SOLID", border_color = "0 0 0",
},
{ name = "StatsLeft", anchor_to = "BOTTOM", y_off = 28, x_off = -358,
bg_alpha = 0.1, width = 198, height = 29,
border = "SOLID", border_color = "0 0 0",
},
{ name = "StatsRight", anchor_to = "BOTTOM", y_off = 28, x_off = 358,
bg_alpha = 0.1, width = 198, height = 29,
border = "SOLID", border_color = "0 0 0",
},
{ name = "Chat", anchor_to = "BOTTOM", y_off = 28, x_off = -680,
bg_alpha = 0.1, width = 375, height = 230,
border = "SOLID", border_color = "0 0 0",
},
{ name = "ChatRight", anchor_to = "BOTTOM", y_off = 28, x_off = 680,
bg_alpha = 0.1, width = 375, height = 230,
border = "SOLID", border_color = "0 0 0",
},
{ name = "Raid", parent = "CompactRaidGroupHeaderSubGroup1", anchor_to = "TOPLEFT", y_off = 11, x_off = -11,
bg_alpha = 0.1, width = 190, height = 280,
border = "SOLID", border_color = "0 0 0",
},
{ name = "HoH", parent = "HoH_Frame", anchor_to = "CENTER", y_off = 0, x_off = 0,
bg_alpha = 0.1, width = 181, height = 66,
border = "SOLID", border_color = "0 0 0",
},
{ name = "Bar", parent = "CastingBarFrame", anchor_to = "CENTER", y_off = -1, x_off = 0,
bg_alpha = 0.1, width = 519, height = 28,
border = "SOLID", border_color = "0 0 0",
},
}); lpanels:ApplyLayout(nil, "UfBar")
ALso some more(Not mine):
Code:
lpanels:CreateLayout("UfBar", {
-- Left mid-section of the box
{ name = "BoxL",
anchor_to = "BOTTOM",
width = 500, height = 60,
x_off = -500/2, y_off = 20,
gradient = "H",
bg_color = "0 0 0", gradient_color = "0 0 0",
bg_alpha = 0, gradient_alpha = 0.2,
},
-- Right mid-section
{ name = "BoxR",
anchor_to = "BOTTOM",
width = 500, height = 60,
x_off = 500/2, y_off = 20,
gradient = "H",
bg_color = "0 0 0", gradient_color = "0 0 0",
bg_alpha = 0.2, gradient_alpha = 0.0,
},
-- Top Left gradient line
{ name = "LineTL",
parent = "BoxL", anchor_to = "TOP",
width = "100%", height = 1,
gradient = "H",
bg_color = "0 0 0", gradient_color = "0 0 0",
bg_alpha = 0, gradient_alpha = 0.8,
},
-- Top right line
{ name = "LineTR",
parent = "BoxR", anchor_to = "TOP",
width = "100%", height = 1,
gradient = "H",
bg_color = "0 0 0", gradient_color = "0 0 0",
bg_alpha = 0.8, gradient_alpha = 0,
},
-- Bottom Left gradient line
{ name = "LineBL",
parent = "BoxL", anchor_to = "BOTTOM",
width = "100%", height = 1,
gradient = "H",
bg_color = "0 0 0", gradient_color = "0 0 0",
bg_alpha = 0, gradient_alpha = 0.8,
},
-- Bottom right line
{ name = "LineBR",
parent = "BoxR", anchor_to = "BOTTOM",
width = "100%", height = 1,
gradient = "H",
bg_color = "0 0 0", gradient_color = "0 0 0",
bg_alpha = 0.8, gradient_alpha = 0,
},
-- FPS
{ name = "FPS", parent = "BoxL",
anchor_to="TOP", anchor_from="Left",
y_off = -28, x_off = 60,
text={
string=function()
-- fps
local fps = floor(GetFramerate())
return fps.."|cffffd700FPS|r"
end, update = 1,
size=12, shadow=2, font = "Interface\\AddOns\\LitePanels\\media\\FRIZQT__.ttf",
}
},
-- Latency
{ name = "LATENCY", parent = "BoxL",
anchor_to="TOP", anchor_from="Right",
y_off = -28, x_off = 0,
text={
string=function()
-- latency
local latency = select(3,GetNetStats())
return latency.."|cffffd700MS|r"
end, update = 1,
size=12, shadow=2, font = "Interface\\AddOns\\LitePanels\\media\\FRIZQT__.ttf",
}
},
-- durability
{ name = "durability", parent = "BoxR",
anchor_to="TOP", anchor_from="Right",
y_off = -28, x_off = -60,
text={
string=function()
-- durability
local durability = 100
for i = 1, 11 do
if GetInventoryItemDurability(i) ~= nil then
local dur, max = GetInventoryItemDurability(i)
local perc = dur / max * 100
if perc < durability then durability = floor(perc) end
end
end
return durability.."|cffffd700%|r"
end, update = 1,
size=12, shadow=2, font = "Interface\\AddOns\\LitePanels\\Media\\FRIZQT__.ttf",
}
},
}); lpanels:ApplyLayout(nil, "UfBar")
Or:
Code:
lpanels:CreateLayout("UfBar", {
-- Your original black bar panel
{ name = "Bar", anchor_to = "BOTTOM", y_off = 11,
bg_alpha = 0.1, width = 520, height = 71,
border = "SOLID", border_color = "0 0 0",
},
{ name = "StatsLeft", anchor_to = "BOTTOM", y_off = 28, x_off = -358,
bg_alpha = 0.1, width = 198, height = 29,
border = "SOLID", border_color = "0 0 0",
},
{ name = "StatsRight", anchor_to = "BOTTOM", y_off = 28, x_off = 358,
bg_alpha = 0.1, width = 198, height = 29,
border = "SOLID", border_color = "0 0 0",
},
{ name = "Chat", anchor_to = "BOTTOM", y_off = 28, x_off = -680,
bg_alpha = 0.1, width = 375, height = 230,
border = "SOLID", border_color = "0 0 0",
},
{ name = "ChatRight", anchor_to = "BOTTOM", y_off = 28, x_off = 680,
bg_alpha = 0.1, width = 375, height = 230,
border = "SOLID", border_color = "0 0 0",
},
{ name = "Raid", parent = "CompactRaidGroupHeaderSubGroup1", anchor_to = "TOPLEFT", y_off = 11, x_off = -11,
bg_alpha = 0.1, width = 190, height = 280,
border = "SOLID", border_color = "0 0 0",
},
{ name = "HoH", parent = "HoH_Frame", anchor_to = "CENTER", y_off = 0, x_off = 0,
bg_alpha = 0.1, width = 200, height = 64,
border = "SOLID", border_color = "0 0 0",
},
{ name = "Bar", parent = "CastingBarFrame", anchor_to = "CENTER", y_off = -1, x_off = 0,
bg_alpha = 0.1, width = 519, height = 28,
border = "SOLID", border_color = "0 0 0",
},
-- FPS
{ name = "FPS", parent = "StatsLeft",
anchor_to="Bottom", anchor_from="Left",
y_off = -8, x_off = 40,
text={
string=function()
-- fps
local fps = floor(GetFramerate())
return fps.."|cffffd700FPS|r"
end, update = 1,
size=12, outline=0, font = "Interface\\AddOns\\LitePanels\\media\\FRIZQT__.ttf",
}
},
-- Latency
{ name = "LATENCY", parent = "StatsLeft",
anchor_to="Bottom", anchor_from="Left",
y_off = -8, x_off = 130,
text={
string=function()
-- latency
local latency = select(3,GetNetStats())
return latency.."|cffffd700MS|r"
end, update = 1,
size=12, outline=0, font = "Interface\\AddOns\\LitePanels\\media\\FRIZQT__.ttf",
}
},
-- durability
{ name = "durability", parent = "StatsRight",
anchor_to="Bottom", anchor_from="Right",
y_off = -8, x_off = -40,
text={
string=function()
-- durability
local durability = 100
for i = 1, 11 do
if GetInventoryItemDurability(i) ~= nil then
local dur, max = GetInventoryItemDurability(i)
local perc = dur / max * 100
if perc < durability then durability = floor(perc) end
end
end
return durability.."|cffffd700%|r"
end, update = 1,
size=12, outline=0, font = "Interface\\AddOns\\LitePanels\\Media\\FRIZQT__.ttf",
}
},
-- Memory
{ name = "Membory", parent = "StatsRight",
anchor_to="Bottom", anchor_from="RIGHT",
y_off = -8, x_off = -130,
text={
string=function()
-- memory
local memory = 0
UpdateAddOnMemoryUsage()
for i = 1, GetNumAddOns() do
if IsAddOnLoaded(i) then
memory = memory + GetAddOnMemoryUsage(i)
end
end
local memory = format("%.1f", memory/1024)
return memory.."|cffffd700MB|r"
end, update = 1,
size=12, outline=0, font = "Interface\\AddOns\\LitePanels\\media\\FRIZQT__.ttf",
}
},
}); lpanels:ApplyLayout(nil, "UfBar")