Originally Posted by
CaptUntsAhts
No, it's pretty much just the fact that anything we Ret can do, Holy can do better. That and compared with other melee, we are still lacking some necessities. Ret is completely fine in PvE, and will only get better with gear scaling.
PvP-wise, we have crap peels, our heals are NOT ok if done properly (are you talking about with Wings up? That really doesn't count.) The Battle Fatigue changed hit us hard, and the PvP power nerf hit us hard. These recent buffs with FoL and half pvp power effectiveness will help, but I'm still pretty damn skeptical about whether or not it will make us viable at all. RBG teams won't replace a warrior, DK, Monk, or rogue with a Ret just for "offheals."
DK's make better target callers. Rogues have infinitely more shut-down capability on a 2nd target, aoe stealth, ability to ninja nodes. Monks are going to have good sustained, good burst, and keep their strong mobility and control. Ret has... decent mobility, and decent heals. Good burst, but you light up like a christmas tree and get feared, deeped, sheeped. Then wait 2 minutes and try again.
TL;DR: Ret has low representation because it's in a crappy state. Just pick up about any other class in PvP right now, and you can feel the difference. When I play my feral, I don't have to worry about being trained incessantly, do more damage, have more cc, and mobility is better. I understand ferals are getting a little of a nerf, but so are a bunch of the other top-tier classes.