I do not. I never said that in the post you quoted.
And there you go again. Fautly design decisions. Faulty for who? Why are they faulty? How can they be improved? What are they influencing negatively? Is it really detrimental enough to be called faulty?
Most of the time people create threads complaining about a feature or some change, it's not due to some desire to see the game improve or because they think the feature will become a burden down the road. It's because they hate it and they don't care about anyone who does. They just don't want it there and that's it, screw everyone else. It's the "this is bad because I say so and you should feel bad for liking it/having implemented it" mentality. This very thread was created on a basis that it's the game's fault the player the OP quoted is now "alone", when it's not.