I think you should spend the next few moments you log onto WoW just looking at the scenery. Look how beautiful everything around you is! Then, compare this to some of the older graphics - I think the gorgeous quality of MoP is a "new" thing to me - especially as compared to the Icy, Deathy vibe from Wrath - although, I'm not sure exactly what the "vibe" feeling I got from Cataclysm was...Hmm.
I rather liked pandaria
Last edited by Redmage; 2013-02-10 at 12:27 AM.
Slaying 8bit dragons with 6 pixel long swords since 1987.
Don't get me wrong. I don't care about "ganking" or "camping" in PvP servers. It sucks, but it's allowed so I don't complain about that. What I'm talking about here is, disruption of gameplay for prolongued periods. That is crossing the mark, regardless of the server. Killing someone and camping them for 10 minutes is fine. Occupying a town for 10 minutes after murdering every single thing in there, fair game. But when you go hours disrupting other people's playing experience, that's where you cross the line and should get punished for it.
Your fun shouldn't come at the expense of other people's fun.
You know thats interesting that you say that. I too believe that EQ would still have a crap ton of customers had it not been for the issue of a) the game has been out for so long that the graphics are like going from playing Final fantasy 7 when you clearly have gotten used to Crysis lol. b) the curve to gear up for actual raiding in it is so out of whack and difficult to attain now.
I do believe that the MMO world wants a return back to the EQ/UO golden age. It seems to be a reoccuring theme in a majority of MMO sites that I read from.
Cheese. Its amazing. Until your feet smell like it.
Its the principal of catering to whiners (the displaced people of SW) instead of catering to people who are doing something creative, adding a little unique flair to what has become a very bland world of warcraft.
In all honesty, no one really has a legit complaint about a city being taken over, another friendly city is always a few minutes away if they want to use the AH, bank or anything else.
*~To change one's life: Start immediately. Do it flamboyantly.~*
That is true, but I would add to that that for me personally one of my single most enduring memories on WoW was when I made my first ever toon in Elwynn and wandered over to SW, to find a screen of massive lag and utter chaos. I attacked the guy with red over his head and was promptly killed, did a corpse run to return to what I thought was the most amazing thing ever. And just like that I was hooked on WoW.
*~To change one's life: Start immediately. Do it flamboyantly.~*
Hrmm here I was thinking vanilla and TBC had world PvE encounters and wrath/cata was when they were removed.
Edit : Wiping out the city is all good, but sitting for hours in the one isnt fun or amusing for anyone. If they kept moving through all the cities sure (SW-> IF -> Darn -> Exo ) and came back and redid them would be all good as people could do their business in the few minutes of respawns.
If you want to take and hold a target pick a less mandatory town (Valiance keep in Borean tundra etc).
Last edited by Dazu; 2013-02-10 at 12:47 AM.
Of course, everything was once invented already. Or was it? I doubt anyone had the idea of implemeting radio back in 17th century. WoW actually invented things like LFD, which were entirely awesome. However, other games got some things better than WoW, which I pointed out in the last paragraph of my post, which you missed.
WoW didn't gave grind? Or minigames? In that case, that "plants vs. zombies" quest in Hillsbrad should've been listed as a major innovation in WoW.Pet Battles ARE innovative. Why? WoW didn't had it before.
It had, and they were called "group quests". Back when those things still mattered. Also, there are entire games that shifted out of "holy trinity".Scenarios are inovative. Why? WoW didn't have 'dungeons' that didn't need the 'holy trinity' of groups.
But what did it change? Nothing.CRZ are innovative. Why? WoW didn't have cross-server open areas before.
The point is that it's Blizzard acting "high-and-mighty", because they refuse to learn from other games, keeping WoW with the same core problems it had in 2004. The problems have escalated since then, but the solutions have been ignored.People need to STOP being so 'high-and-mighty', remove the proverbial stick out of their behinds, stop freaking out in 'holier-than-thou' rage when someone says 'innovative', and get THIS little thing through their heads: absolutely NO innovations (in WoW or anywhere else) will be 100% original. It will always be based in varying degrees on someone else's ideas. Get over it.
And who's telling you do that? You don't have to sit on your cities doing nothing.
You see, that's this kind of shit that makes me not take you seriously at all. Your claims basically come down to "if I can't do what *I* want and how *I* like, then there's nothing else to do!". You can do whatever you want while sitting on whatever queue you wanna sit. Why is your only choice disrupting other people's play? Do you really have nothing else to do that if you're not slaughtering an entire capital, the only alternative is sitting in your capital in a queue? Can you not see the huge hyperbole in replying with "let's just sit in our capitals in some queue"?
Whatever suits your argument, right?
Slaying 8bit dragons with 6 pixel long swords since 1987.
I think you answered your own question. What is there to do? The game has become so simplified and bland, that the other activities (pet battles, dailies, mind numbing LFR or LFD runs) are just so utterly uncompelling that that thought of something much more real and intense like taking over a city is that much more appealing.
*~To change one's life: Start immediately. Do it flamboyantly.~*
Back around the end of cata we had a massive raid on Org with the allies trying to take down hellscream, the raid was so massive the lag was horrendous, all of Orgrimmar was inoperable for most of a day either due to the fighting or the lag, eventually it got so bad the server crashed (or was taken down, not sure which).
I didn't get anything I had planned done that day, but it was the most fun I had in wow since some of the epic world pvp battles of vanilla.
And even if I DID want out of it, i coulda just ran and hid in another city and qued for my dungeons in peace, but why would I pass up something that awesome?
Yeah, wouldn't want it all the time. But punish this behavior? why? its fun. Bold reminder that this game even HAS factions.
Slaying 8bit dragons with 6 pixel long swords since 1987.