I asked for more info on the Soothing Mist change...
I asked for more info on the Soothing Mist change...
Paipan|Monk|Perenolde-US
Kyam|Shaman|Perenolde-US
Arakuth|Mage|Perenolde-US
Crisis Management is recruiting for 25-man Mists raiding!
Couldn't give a hoot about any soothing changes, it's going to be shit having to sit in melee range with a perfectly fine rotation only to interrupt it with that shit spell
Non-monk: "Dude, why is your SCK doing 100% overhealing?"
Monk: "It's more efficient than jabbing"
Non-monk: #tokerface
-Some random normal mode monk on the PTR thread.I just danced in my chair and died with happiness. Seriously, screw jab, jab, uplift. A change to soothing mist will make this panda happy.
Wait, hold on. How consistently are we talking?
Aight who are ya, don't encourage greg please!!
Here's my math to my stance dancing after the mm changes:
So mm was giving off 2%, it was giving off 7900 mana for each tp, but now since it is 4% it should be 13800 per tp, which is 3450mps. And with the other mana regen you get about 4660.1 mps altogether(without missing a jab). To put thing in perspective it would be about 74 seconds until you are full on mana by stance dancing?
Time...line? Time isn't made out of lines. It is made out of circles. That is why clocks are round. ~ Caboose
Thinking that will make it past PTR is a pipe dream.
I'm curious to see the number change on Soothing Mist, because I had bad luck stretch where I channeled it 3 times without a single chi generated, so I find it hard to rely on that to get any chi, and since basically the only thing worth using chi for is uplift.
So what's the plan there? Full Fistweaving rotation when raid healing, and full soothing mist/enveloping mist rotation when tank healing? I really don't see where they are going with this. It's the RNG of it that makes it too unreliable to be a good option.. you can't hope for good RNG on progression, it's worst than divine purpose for paladins.
I'm starting to remember why I dropped my DK in Ulduar, I was sick and tired of redesign of the class every content patch.
Last edited by apepi; 2013-02-21 at 09:50 PM.
Time...line? Time isn't made out of lines. It is made out of circles. That is why clocks are round. ~ Caboose
I *think* they increased the cost of the uplift glyph because monks who are fistweaving would be mana positive while doing so. The new changes just make fistweaving even more positive mana wise.
Where are you guys seeing this?
I didn't even think of that. We're in a space now where Jab costs only 10% less mana than Surging Mist, equating essentially 2,400 mana with an 80k+ heal.
This isn't "well we don't want you to use Jab all the time", this is "DO NOT, UNDER ANY CIRCUMSTANCES, USE JAB FOR ANYTHING OTHER THAN TIGER PALM OR BLACKOUT KICK". Under that route, it might as well just be a stance or toggled skill like Blade Flurry that puts us into "Fistweaving mode" that enables the use of Jab, TP , and BoK while draining x mana every second.
These recent changes make it seem like Mistweaver Monks are going to have a healing phase and a regen phase much akin to how Holy Paladin's would have to go judge wisdom in Vanilla/TBC for a period during the fight.
Healing Phase Spell Priority:
1. Renewing Mist on CD
2. Expell Harm on CD
3. Chi Wave on CD
4. Channel Soothing Mist on current MT
Chi Dump:
1. Uplift (High AoE damage)
2. Enveloping Mist (Low Damage, Single Target) (lol?)
4. Surging Mist (High Single Target Damage)
Mana Regen Phase Priority:
1. Jab
2. Tiger Palm (Single Target)
3. Blackout Kick (cleave)
Agree/Disagree?
Either way this is not fun, it has taken the class in the complete opposite direction from where it was going and has made the class less unique. The question is now, what tools do we have for non stacked AoE periods of damage?
Paipan|Monk|Perenolde-US
Kyam|Shaman|Perenolde-US
Arakuth|Mage|Perenolde-US
Crisis Management is recruiting for 25-man Mists raiding!
I laughed so much at the latest changes ... this is getting ridiculous, bets are opened for the next round: I say jab will cost 16%, glyphed uplift 32%, MM will return 12% and SCK will be increased to 30% mana and heal decreased by 50%. Also I think ReM cooldown is too short, should be 20 sec so that we're not tempted to use Uplift for raid healing. I mean, we can Sooth Mist 2 targets + place ZS on 2 additional targets + having 1 or 2 ReM running, this should be enough! I'm also concerned about chi torpedo healing for so much, it feels weird in our overall arsenal, doesn't feel weak enough. Pls nerf chi torpedo!
Edit: I forgot about healing sphere, they should give it a cast time and make them cost 4 chi in addition to mana.
And when they're done with all those new changes, they'll have a trainee right 2 lines for the community forums, since GC is unable to talk about our spec
Last edited by Bartolo; 2013-02-21 at 11:25 PM.
If you have 3 additional targets BoK is not bad for healing.
Yeah, this is why I keep coming back to dark chi, just separate fistweaving and our 'real' healing chi into 2 different things. We have come to a point were it is like this anyways. Then we would not have to have memory muscle....Or hell give us a spell that gives us both of the chis at the same time so we could also do fistweaving in combo with 'real' healing:O.
I thought ghostcrawler was a trainee?:P
Time...line? Time isn't made out of lines. It is made out of circles. That is why clocks are round. ~ Caboose