Originally Posted by
Gande
We were testing this last night. The way the strategy works is you kill all the adds except for one, managing it with snares and stuns and such that it reaches the sunbeam shortly before it expires naturally and a new one spawns. The point of the strategy is to not lose much time of having a sunbeam up (since one is close to spawning), and since an add just exploded the sunbeam it resets the timer for new adds spawning. Basically instead of 4 waves you'll have 2 waves of adds. Its much easier to manage on 25 since you can have excess people snaring/knocking back. Its tricky to perfect but can grant you a lot of time to nuke down the boss.