This.
Wanna know what else was awesome? Killing M'uru before the huge nerf after over 250 attempts...only to watch Sunwell general chat flooded with mouth breathers two weeks later killing these same bosses that took us months to do.
That pattern has continued since then to hold the subscriptions of those that don't put forth effort in improving their gameplay and just want spoon-fed loot from easy encounters. This is what the MMO community has been reduced to -
pure rubbish.
Again, read:
http://flavortextlore.wordpress.com/...ecline-of-wow/
Back in 2000, Asheron's Call / EQ / UO were the big three. 75% of today's MMO players wouldn't have made it to 50 hours worth of /played before quitting.