Waste of time in my opinion, since queue times will probably be really long because nobody cares about them. I'm talking 4 hours minimum.
If people want to experience old raids they just solo them.
Waste of time in my opinion, since queue times will probably be really long because nobody cares about them. I'm talking 4 hours minimum.
If people want to experience old raids they just solo them.
B.S.
1) Can't bring bacvk old memories, can only tarnish them with LFR ffs. Faceroll through old content with LFR is not going to bring back anything.
2) Those people who did not experience old content could run them with friends, etc. They won't experience old content as it was current back in the day, because old content was tough and took determination and time and effort.
3) Rehashes will never bump subs. Period. It's a remake of old content, then it will only take resources from the making of new content. With less new content, subs will decline even faster.
I'd be cool with an LFR of old raids that scales you down to the appropriate level. I'm sure people would be willing enough to participate in that.
GUYS!
Guys.
Hey guys. What if-
Guys.
What if -GUYS, LISTEN- What if the planned, unnanounced feature is actually a system that scales you down in stats/iLvl (like in challenge modes) to experience old raids the way they were meant to be experienced?
That'd be great, honestly.
BLOOD DPS. Never forget. Still campaigning to get you back, babe.Really sucks if they start to limit their vision for an expansion just to get the next one out faster.
You presume that Garrosh is being corrupted by some outside force. Blizz has recently stated that really, Garrosh is just a bad apple -- rotten to the core. No Sha, no Legion, no Old Gods.
Now, that doesn't mean he won't get WORSE when exposed to some Old God-y thing in 4.4... but Garrosh has already done many unforgivable things out of a simple lust for power, no outside influence needed.
A Farewell to Pre-Cataclysm Azeroth (video)
Youtube: http://www.youtube.com/watch?v=fdlhcVG2p7M
WCM: http://www.warcraftmovies.com/movieview.php?id=168677
Princess Huhuran and Mother Shazrah would be laughing their asses off.
If you have trouble getting 25 random players to coordinate 1 or 2 simple boss mechanics in LFR, how the hell are you going to deal with 40 random people requiring resist gear managing coordinated attack rotations?
As they keep saying. They are moving forward with the developement. As should you.
So no. wont happen
They would have to seriously nerf the crap out of the encounters to get it even remotely playable for 25-40 random people.
Not to mention, what would be the rewards? Scalable item drops? How do you deal with tier token pieces then?
Can you imagine Archimonde with 25 random people? Good god...
Ooh, solo the old raids (Or bring a friend or two along), or end up in a huge queue (Lots of raids, so players spread thin across them), to then do raids with more trouble and more competition for the items i want for transmogging? Decisions decisions... :P
I doubt many people will be all excited for old raid LFR really, and if that is the "big announcement", i'll be very disappointed indeed.
dance studio would be nice to finally see
Hi
A de-leveling feature would make sense since once 6.0 and new level cap hits they are essentially throwing away all the work they put into Challenge Modes and all these Scenarios. Not to mention it usually takes two expansions before you can reliably go back to solo old raids. Also easier to scale back since most class abilities are by level rather than talent now and talent tiers could simply be disabled.
It would allow people to go back and help friends level up without reducing the XP received. So many times a friend or guildie will ask something like, "Anyone have a tank in the 50-55 range?" Well now you can go help if you want and everyone has more fun. Maybe the XP you gain while de-leveled would be converted to gold or other points to spend on fun things.
Awful idea, and it won't happen, because it's not a new feature.
The new feature will be raid scaling - not sure in which way, there's 2 ways :
They can scale bosses up to the max level in a raid.
OR
They can scale the character(s) up or down to the appropriate level of the raid.
Oh god, Lvl 90 TK and SWP.
"Level 70 was merely a setback!"
i wonder if they would ever consider putting in built in Video Chat for people with cameras. i mean they hyped up audio chat as a big feature but that sort of fizzled.
Hi
I "hope" it is an expansions worth of 5 mans (I think WotLK first as that matches the difficulty curve of MoP apart form maybe the ICC 5 mans). available as a separate LFD queue, with gear and player being scaled down, rewards are valor and a cache like the one from Heroic scenreios.
I am not sure where to pitch the gear scale down, I don't want it to be like we just dinged 80 but I also don't want it to be utter faceroll at the end of WotLK.
I think they will do it expansion at a time as some of the 5 mans will need tuning (some BC dungeons and early Cata dungeons).
There is so much content sitting there that we never run its a shame for it not to be used!
Also the ability to scale down to mentor players, but also still get XP at a sensible rate, I would really like to level 85-90 in a completely different zone.
Loads of people are going to rage of course, but what is new?