Hi.
Anyone playing this setup to successfull rating, that could share some detailed information on key tactics on what you are doing ?
On all our games we out damage the other team by far, but still somhow manage to lose.
I play the Mage in this setup, so i want some information on spec, reforging and playstyle.
- Would you prefer Nether Tempest over Frost Bomb ? With NT i can really push out some overall damage, but with feel that FB shine due to burst. Should I switch between the two based on which classes/setup we meet? What to use against who ?
NT generally is saved for melee cleaves who are likely to train you but ultimately the more you can frost bomb spec the better, you're looking to kill things in deep switches/big shatters with dmg from priest with devouring plague, basically he gets 3 orbs you have deep off cd. put out some cc and blow up kill target. - The new flameglow talent looks like it would shine against dispellers and classes that to alot of low damage hits. (ie. Roges, Aff.Locks.) Would it be wise to switch to this talent when fighting against such classes and classes that can dispell/spellsteal?
I dunno how much i'd be playing this outside boomkin affliction/shadowcleave... especially if your play style means you like to use ice barrier often as you should - I se most high end players reforge mastery, and some haste. Which would be bether for FB or NT and for which playstyle should i use with which reforging?
personal preference really, easier casting vs more dmg if you get the casts off - As shatterplay, should i play defensive or agressive?
You should switch regularly between these 2 based on your cc drs and your offensive cds
Tactic questions
- Who to focus? Should we pressure all players, and wait for someone to go low and go for a kill? Or CC the healer as much as possible and go hard on the two DPS? Every team we face, the healer pillarhug and makes it very hard to land a sheep.
Healers are actually very good kill targets. a combination of double/triple fear with a sheep on something like a warrior who may berserker the fear leaves you set to kill one, holy paladins shud blow up as your comp
- Hunters, what to do? :-( Kill their pet, and then what?
novas, roots, fears, freezes, priest dots if the priest multi dots to a good standard the hunters pet can be switched by both of u wen its low enuf to kill in a gcd from each of you, else dont mindlessly dmg the pet let the priests dots have a good go and switch if u can kill. the hunter himself is actually a good target to kill leaving his team mate in as much cc as possible
Please keep your feedback constructive, and if you have opinions about some of these questions, please state why.