When you see someone in a thread making the same canned responses over and over, click their name, click view forum posts, and see if they are a troll. Then don't feed them."Gamer" is not a bad word. I identify as a gamer. When calling out those who persecute and harass, the word you're looking for is "asshole." @_DonAdams
Revive Pet
I wouldn't mind seeing all stuns and snares removed from PvP.
you do realize all hunter dmg is cut off in det? the only class besides mages who cant dps during their immunity.
demo warlock cd's say high. they are far more op then hunters, by miles.
plus, you take away hunter det, what other survival cd's do they have? oh ya, none. maybe look at some of the classes that have several immune abilities. or, learn how to wait 6 secs for det to finish before continuing dmg.
only op thing about det is that you can cast revive pet without anyway of getting interrupted from it.
I'm torn between removing unbreakable stealth and invincibility/huge dodge bonus/evasion type abilities.
Both have no place in PvP. You shouldn't be able to escape death with a BS, uncounterable ability.
“Do not lose time on daily trivialities. Do not dwell on petty detail. For all of these things melt away and drift apart within the obscure traffic of time. Live well and live broadly. You are alive and living now. Now is the envy of all of the dead.” ~ Emily3, World of Tomorrow
Words to live by.
subterfuge, the most annoying piece of shit in the universe.
Hunters 50 ccs/stuns/interrupts/silences/deterence/deterence/deterence/massiveamountofpetsatonetime and mages deep freeze that allow them to crit with dmg x 8000%.
The passive: Sin and Punishment. A crowd control should typically be used by the player, and shouldn't go off automatically even if cleansing. I don't hate the ability, but it can be annoying if cleansing at the wrong time. It's an interesting one though, and it's one of those "I love you, hate you" scenarios.
Last edited by Ceece; 2013-04-28 at 08:16 AM.
Rogue Passive: Dual Wield.
cyclone
druids imunity to most cc
ring of peace
and some of mages cc. really doesn't matter what, just remove one of them, they got too much cc with the dammage they do.
death grip, sap or ring of frost.
fear...........
I visit Africa more then often..
I would remove Stealth without any doubt.
Cyclone, hands down. It's so annoying to be burning someone and have a Druid decide, for NO reason, not another enemy for miles, decide to cyclone them. . . I'd rather have them Deathgripped away.
Sap - only because I hate it when rogues sap... nothing.. then sap again... nothing...
Working on my warlock lately (level 69 now), I have relished one thing so much...
Sap, Ambush, then... Oh, what's that? The sweet strum of a harp?
On that same warlock, as I've been doing BGs a little while levelling, I've come to hate Prot Warriors' Shield Spam. By the time 5.3 hits and it gets fixed, I don't think I'll be in a bracket where it'll be an issue, though.
Since I don't do arenas, I haven't found Ring of Piss to be that much of an issue. It doesn't seem very potent in objective-based PvP, at most I would describe it as mildly irritating but easily avoidable on my Enh Shaman.