Originally Posted by
Snuggli
I honestly can't tell if you're trolling or not. There has been hundreds of changes since MoP release that were made purely for the balance of PvP.
Lets look purely at 5.2 and completely ignore all of the changes made during the season (stampede, tfb, etc):
DK: Conversion buff, gargoyle buff, death siphon buff
Druid: Mushroom buff, feral cyclone nerf, symbiosis changes, resto mastery buff, faerie swarm - typhoon - mass root changes, displacer nerf
Hunter: silencing shot nerf, wyvern sting buff, binding shot buff
Mage: CS change, blazing speed buff, cold snap nerf, fb buff
Monk: Ring of peace implemented, chi wave change, paralysis buff, tigers lust buff, touch of karma buff, life cacoon buff, mastery changes
Paladin: Eternal flame buff
Priest: buffs to: PW:S, dominate mind, focused will and rapture
Rogue: buffs to: Preperation, burst of speed, shurikon toss, deadly throw, sanguinary vein
Warlock: Blood fear nerf and a lot of spell changes.
Warrior: Warbringer nerf, Shockwave nerf, Second Wind nerf, taste for blood change
Shaman: Purge nerf, shamanistic rage for eles, elemental mastery buff, totem buffs, flame shock buff.
If you really, and I mean really, think that Blizzard aren't making any changes to PvP I don't know why you're even posting. This season should be one of the most diverse seasons we've ever seen in terms of viable comps - and PvE gear is being completely abolished in instanced PvP.