I don't know if they really reverted the cheap shot change. Just a couple days ago a dev stated that both CS and Garrote glyph nerfs were intended control nerfs. It's kinda flippy, these little patches. If we go two patches with no functional change to the glyph from live and no lines in the notes, or if a dev mentions it, then I'll believe it. I do think that a 0.5 second extra stun would likely never be worth the glyph. It could give a small discount on the energy of the move to make up for it easily enough, however, while still reducing the total lockdown time. They just seem unwilling to make compensatory buffs when combined with an overnerf recently, and would IMO be more likely to leave the glyph dead in the book.