I don't really care since I love Surv and will play it as long as it is viable...
Stilll, would like to see something like this:
BM: 50% Hunter / 50% pet split in damage (also 50/50 split in physical vs magic damage) - Hunter receives buffs from things pet does while attacking and pet gets buff from Hunter's attacks... Very few procs, mostly cooldowns and trying to get the buffs on you and pet to stack more... NO FILLER ATTACK -- Regens focus passively and the buffs from pet help build it faster.
SURV: 75% Hunter 25% Pet (75% magic / 25% physical damage) --- DoT's plus one hard hitting main attack and one filler (cobra shot)... Lots of procs
MM: 100% Hunter (no pet) (nearly 100% physical damage) --- 2-3 main attacks with short cooldowns plus filler attack (steady shot). Bleeds. Rotation is designed to build up stacks on certain talents and then uses those talents to buff self (damage, attack speed, armor pen, etc...) . Can get multiple buffs up at once.