Does anyone know how to reduce vengeance to zero on Simcraft so I can see optimal DPS on a target dummy?
Does anyone know how to reduce vengeance to zero on Simcraft so I can see optimal DPS on a target dummy?
Turn incoming DPS down to 0.
I can't seem to find where I can change that. The only things i'm able to modify are pre-combat actions and the ability priority list.
I dunno man. Thats everything under the Simulate tab. Or am I just blind?
#!./simc
druid="Møøtøwn"
origin="http://us.battle.net/wow/en/character/daggerspine/Møøtøwn/advanced"
thumbnail="http://us.battle.net/static-render/us/daggerspine/243/77562611-avatar.jpg"
level=90
race=tauren
role=tank
position=back
professions=alchemy=600/herbalism=615
talents=http://us.battle.net/wow/en/tool/talent-calculator#Ub!211112
glyphs=maul/stampeding_roar/might_of_ursoc/stag/treant/grace
spec=guardian
# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.
# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat+=/mark_of_the_wild,if=!aura.str_agi_int.up
actions.precombat+=/healing_touch,if=!buff.dream_of_cenarius_damage.up&talent.dream_of_cenarius.enabled
actions.precombat+=/bear_form
actions.precombat+=/snapshot_stats
# Executed every time the actor is available.
actions=auto_attack
actions+=/skull_bash_bear
actions+=/survival_instincts
actions+=/barkskin,if=buff.survival_instincts.down
actions+=/savage_defense
actions+=/thrash_bear,if=debuff.weakened_blows.remains<3
actions+=/natures_vigil,if=buff.berserk.up
actions+=/maul,if=rage>=90
actions+=/lacerate,if=dot.lacerate.ticking&dot.lacerate.remains<3&(buff.son_of_ursoc.up|buff.berserk .up)
actions+=/faerie_fire,if=debuff.weakened_armor.stack<3
actions+=/thrash_bear,if=dot.thrash_bear.remains<3&(buff.son_of_ursoc.up|buff.berserk.up)
actions+=/mangle_bear
actions+=/wait,sec=0.1,if=cooldown.mangle_bear.remains<=0.5
actions+=/berserk
actions+=/incarnation,if=talent.incarnation.enabled&buff.natures_vigil.up
actions+=/lacerate,if=dot.lacerate.remains<3|buff.lacerate.stack<3
actions+=/thrash_bear,if=dot.thrash_bear.remains<2
actions+=/lacerate
actions+=/thrash_bear
head=headguard_of_the_haunted_forest,id=95852,gems=agile_primal_160exp_160crit_180dodge,re forge=mastery_hit
neck=talisman_of_living_poison,id=94746,reforge=exp_crit
shoulders=eternal_blossom_shoulderguards,id=85383,gems=160exp_160hit_90sta,enchant=200agi_ 100crit,reforge=dodge_crit
back=longshot_forestcloak,id=95116,enchant=180crit,reforge=mastery_crit
chest=eternal_blossom_tunic,id=86719,gems=160exp_160crit_160exp_160crit_120mastery,enchant =300sta,reforge=mastery_hit
wrists=bindings_of_multiplicative_strikes,id=94743,enchant=180agi,reforge=haste_hit
hands=handguards_of_the_haunted_forest,id=95251,gems=160exp_160hit_60dodge,enchant=170exp, reforge=exp_hit
waist=skumbladetooth_girdle,id=95519,gems=320exp,reforge=haste_crit
legs=legguards_of_hidden_knives,id=95125,gems=160exp_160hit_60agi,enchant=285agi_165crit,r eforge=haste_hit
feet=contenders_leather_boots,id=85798,enchant=140agi,reforge=mastery_exp
finger1=regails_band_of_the_endless,id=86231,reforge=haste_hit
finger2=sign_of_the_bloodied_god,id=95510,reforge=mastery_crit
trinket1=renatakis_soul_charm,id=94512,reforge=exp_crit
trinket2=rune_of_reorigination,id=95802
main_hand=gaorei_staff_of_the_legendary_protector,id=86321,gems=500agi,enchant=colossus,re forge=mastery_crit
# Gear Summary
# gear_agility=14885
# gear_stamina=19478
# gear_expertise_rating=5102
# gear_hit_rating=2580
# gear_crit_rating=6832
# gear_haste_rating=3421
# gear_mastery_rating=2337
# gear_armor=17925
# gear_dodge_rating=607
# meta_gem=agile_primal
# tier14_2pc_tank=1
# tier15_2pc_tank=1
# trinket2=rune_of_reorigination
# main_hand=gaorei_staff_of_the_legendary_protector,weapon=staff_3.30speed_11795min_17694max ,enchant=colossus
Can you try adding the line Buraan posted above?
Honestly though, this is a Q better asked of the SimC people. They're always in their IRC channel.
Select role dps in the GUI. This should put you behind the target as well.
Default for tank specs is role=tank which will put you in front and get your head smashed in.
I don't really know how much guardian abilities/functionality is implemented in SimC, so you should use it with caution. If you're missing something, the SimulationCraft team is always looking for more developers, working in the class modules is relatively simple.
There's a lot of bugs. I submitted all the ones I found when I did a code review, just waiting for them to be fixed so I can try again.I don't really know how much guardian abilities/functionality is implemented in SimC, so you should use it with caution. If you're missing something, the SimulationCraft team is always looking for more developers, working in the class modules is relatively simple.