The reason for the nerfs is mostly to help unlucky or slightly undergeared raid guilds to have an easier time catching up to the new raid tear that has just been launched.
The item level difference between LFR and Normal is just 20 item levels, out of 500+ (current tier). That is already quite the limited gap. Supposing your 'Easy Mode' is implemented, it'd only be 10 item levels 'worse' than Normal, and only 10 item levels 'better' than LFR. With that in mind, why would someone go to 'Easy Mode' where they would still have to mind the mechanics and learn boss strategies and communicate with their raid group, when they can go to LFR, faceroll, and gain practically the same piece of gear?
For the bolded part: clearly you have never worked with programming, and have absolutely no idea how it works. It's not simply 'hey, let's just tweak this number here. What could possibly go wrong?'.
Here's the problems anyone with two working brain cells would have with that:
1) It takes JUST as long to make this 'easy mode' of yours as it takes to make a normal or heroic raid. There is balancing to do, both for the fights and gear checks;
2) It would consume time that developers could have used to either polish the new content, or create new content. So instead of having, for example, a good 8-boss raid for LFR, normal and heroic, we'd have a passable 5- or 6-boss raid with four difficulties;
3) Do you know why there isn't much pugging nowadays? It's not because of raid difficulty. No sir. The reason? We have LFR;
4) For people who can't follow a raid schedule: there is either LFR, or try to find a guild with a raid schedule that fits your online hours. For the people who don't want to do LFR, join a raiding guild. You can't please everyone. Someone, somewhere, will always be unhappy. If you try to please everyone, you'll just end up with everyone unhappy.
Last edited by Ielenia; 2013-05-09 at 06:43 PM.
Since an "Easy Mode" most likely would mean even lower item levels, lesser achievements, drops and so on, then no, fuck it. Also make LFR the same as Normal.
Then what do you care if they make it piss easy for everybody? I'd love to know why somebody who doesn't raid, hasn't actually participated in the content feels that he or she thinks it's fair to tell otehrs to wait for it to be nerfed.
---------- Post added 2013-05-09 at 06:44 PM ----------
Nope. Mine just happens to be where alot more of the games players are at currently. I understand why you guys like hard content honest. It's just not fair to have two modes for heroic raiders and nothing for normal raiders.
How much more easier can you make LFR?
Gotta do Durumu for my Titan stone roll and pet chance on Animus for free money. Maybe I'll see you and you can get a piggyback.
---------- Post added 2013-05-09 at 06:50 PM ----------
0 Mechanics? Boss just lays on the ground like a hunter using FD
---------- Post added 2013-05-09 at 06:51 PM ----------
I'm confused I take pride in everything i do in and out of game. Strawman arguments seem to be the norm around here though.
Last edited by anaxie; 2013-05-09 at 06:52 PM.
normals should be easy, heroics should be hard.
yes, normals are easy if you are used to heroics, but I mean they should be a stepping stone to heroic. stuff like guilds stuck on garalon/etc shouldnt happen. ideally, normal would be a quick process for the average guild, and then put up brick walls in heroic.
imo, normals are harder than they have been in the past. LFR is part of the reason I think. another reason is the shitty tuning of these raids. terrace is a joke compared to heart of fear, and the first half of ToT is harder than the second half (minus jinrokh, thats a freebie).
Uhhhhh have you done heroics? They ARE a stepping stone now.
harder then second half you say. Comere I wanna introduce you to animus, consorts, Durumu, and Lei Shien heroic. They will kill you so badly your character will jump back to level 85 with perma rez sickness.
Would you like to know why they are so much harder on heroic then normal? Because the mechanics are EASY and TRIVIAL on normal mode which is tuned for non heroic players.
If it's not trivial enough you need to get a better raid leader and everyone needs to learn to do the fight properly.
If that brief time doing that one time for a 6 month content cycle raid is too much. Then guess what. LFR is your option. Don't like that? L2P. Can't L2P? Looks like some players chose to quit to me. Hopefully more follow that logic and do the same.
Hell 5.3 gives you yet ANOTHER gearing path. Don't like LFR RNG? Go grind your brains out in battlefield barrens for guaranteed 502 gear.
Last edited by anaxie; 2013-05-09 at 07:02 PM.
Oh wow thank you for this. I'm happy to know I'm not alone feeling this way, and also I hadn't heard of Millers magic number - damned fascinating stuff. http://en.wikipedia.org/wiki/The_Mag...s_or_Minus_Two No wonder I start to feel crosseyed trying to keep track of everything. Lei Shen felt like the superbowl of stacking and spreading. Heroic what's his name (first boss) is just annoying. I hate any time I have to dance. I hated the tornadoes in the firelands, and I hate them in Iron Qon, and I hate them here.
i mean normals are more demanding than in the past for guilds that dont overgear it. of course it's easy to walk into ToT in 517 gear and faceroll it.
I want you to think a little bit about what you wrote there.
Imagine that it were actually possible to nerf the difficulty of the difficult things in life.
It would be UTTERLY MONSTROUS not to do so.
Can you imagine someone saying, "Yeah, granny's dying of cancer. Suck it up and stop being so casual" if that person could actually nerf cancer?
"There is a pervasive myth that making content hard will induce players to rise to the occasion. We find the opposite. " -- Ghostcrawler
"The bit about hardcore players not always caring about the long term interests of the game is spot on." -- Ghostcrawler
"Do you want a game with no casuals so about 500 players?"
because why should you accept any less? you've got to be kidding me with this. First of all I don't think the majority of players should be accepting of less. Let's turn this on it's head. Let's say tmmrw everything is made easier would you then by the same expectation say well things shouldn't be made hard to cater to them? Are you just okay with whatever or is their a distinction between hard and easy. LFR doesn't cater to you unless your a bad. Their is no difficulty that caters to you. That is appropriate to your ability or skill. LFR is not a difficulty.
See, this is why we cant have good things. Introduce LFR,players want a "easy mode". If easy mode was to happen it would not take long before we read posts here about someone wanting super easy mode.
Maybe we should just do this :
LFR - Super Easy Normal - Easy Normal - Normal - Hard Normal - Easy Heroic - Heroic - Hard Heroic - Megaultra hard Heroic.
I cant believe people still are bitching about difficult levels for raiding. We got ultra easy mode LFR, normal and heroic mode. It's more than enough. it's disturbing seeing people actually want this.
The real issue for blizzard to focus on is the servers. With low pop realms with few decent raiders, its hard to PUG. On my realm its rare to see pugs being made(in trade). I tried to join several, but it takes so long to get 10 decent people for this..
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