Originally Posted by
Okacz
I kinda don't get your point of view.
Glaive Toss, for example, is BENEFICIAL thing. In a single player game there is no difference whatsoever. Like, you are playing Far Cry 3, and you decide to handicap yourself by never using a Sniper Rifle, which helps in many situations. Or never skinning an animal. Who cares, right? It's just your game, your doing it for yourself, have fun playing.
When playing a multiplayer game, you shouldn't have a careless attitude about how beneficial you are to your team. Other 9 (or 24) people in the raid are, in fact, living beings, right? Since they team up with you, the reason is probably that they trust you will do your best to help them out.
And do you? Here is one example. Tortos bats. Those adds are very, very hard for a tank to pick up fast, and they should be burned down ASAP, so waiting for threat generation isn't an efficient way. There is, however, one, I reapeat one, thing in the game that makes this easy. Hunter using MD. And level 90 talent - Barrage. With a single macro, mindless click, all bats are flying right towards the tank. Elimination of one of the most annoying things in the fight with a single click.
And now, we have a hunter that REFUSES to use a level 90 talent. How many wipes did you have on Tortos thanks to inability to aggro all bats at once, or lack of focused AoE dps? If you have had even one, your hunter is the sole reason that caused it. Your hunter with his elitist attitude of "I decide not to use something so here we go, I won't use it for no exact reason".
Next step is Brewmaster Monk not using Blackout Kick. What, Breath of Fire causes more damage and is way cooler. Our healers seem to be decently geared, they should handle some additional damage on me. If I die, it's their fault.