I think it's part of the problem , I mean I rauid ToT 3 days a week I myself am a good player and so are m fellow raiders, but we are only 4/12 I'm kinda upset I might not get the finish before 5.4 comes
I think it's part of the problem , I mean I rauid ToT 3 days a week I myself am a good player and so are m fellow raiders, but we are only 4/12 I'm kinda upset I might not get the finish before 5.4 comes
What coordination? relay up the stairs? please that's nothing at best it's on the same level as coordinating phase spectrum and lfe drain at the same time.
---------- Post added 2013-05-14 at 09:12 PM ----------
Quite the opposite. If I had quite and stopped raiding you may have a case. I'm not quitting but I also don't happen to think I'm a bad at this game and I've had years of raiding experience. However some of my friends who are weaker raiders or who are new to this game we've had to sit and they left and they weren't happy. I'm lucky to know a bunch of good players and we have fun and progress but I would hate to be a new raider at this game.
It is vastly to hard. That's all their is to it.
Last edited by Glorious Leader; 2013-05-14 at 09:13 PM.
Edit: as for vashj ... you must not have done it while it was current content... the adds all over, strider kiting, getting the green add ead, having a macro for who you tossed it to calling that shit out, getting her to the next phase, dodging green shit on the ground, ETC ETC there was more shit going on and vent was chaos untill she died.
It is by far one of the hardest fights I ever did when it was a current fight becuase of the mass amounts of cordination needed and if ANY quadrant fucked up at all it was a wipe!
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no not you, i apologize...was talking to glorious leader...who also makes it sound like Vashj was easy but guilds had serious issues coordinating that at the time....so where he gets off saying that he speaks for the little people is outrageous when he is minimizing a fight he saw easy that others didnt....double standards if you ask me
No double standards needed. If everything in BC was as smooth and developed as it is in the current tier Vash would drop like a sack of rocks. Hell even the developers have said the game needs increasing difficult to engage the player base in raiding. Well they jumped the shark in ToT. I mean it's a never ending rise and it just leaves more and more people behind. At some point it has to correct itself.
Well
This is the concept that fuels WoW raiding (and any hard PvE oriented content in any MMO) from the beginning. There is the thing that not many people wants to be the feeders for our sucess. The feeders complained that much we didnt have the proper Progression path for TWO expansions (since T9 till T14) thats a lot of time for people to forget, even more easily forget system that was naturally in the game and now its coming back with all pointing it out and making all kinds of efforts to stop it.
As a long time Guild leader I got to conclusion I have to find and nurture my feeders. Guilds with some decent leadership willing to learn and than train raiders for your guild (best works if you find feeders with exact same raidtime). Helping your feeders with alts helps a ton as you boost them a little for their weaker members and thus help them with recruitment (which they now do for you as you will take the better ones in your guild anyway). Ultimately you can suck the feeder dry, recruiting whole leadership and better raiders, if your guild suddenly drops in raid attendance (than find another and repeat).
The other, a little darker, effective method of recruiting is intentional breakup of rival guild and taking their raiders (takes a bit of time and practice)
Here is the issue....the lower end skilled players want the higher end skilled players ignored when tuning a raid....the higher end wants the lower end ignored......both sides despise each others skill level on both ends of the spectrum.....lower end players have lfr....higher end have heroic.....the in between have normal modes...its really a quite simple concept to understand.....raid what you can and quit bitching because you arent able to see the same encounters on the same level of difficulty as others...after all, are you not seeing all the bosses regardless? someone brought up sports.....Should we pay MLB players the same as minor league players....there are tiers in anything in life due to the difficulty it is to achieve...life does not consist of even playing fields regardless of the persons personal traits....im sorry but it seems to me people need a bit of reality slapped into them and realize their own boundaries of what they are capable of doing
I think most "raiders" admire challenging raids. I was skimming through the thread, I agree that very few guilds cleared heroic mode and there was very little time from last tier to this one. Also, the amount of rep, legendary quest, other gates to be ready on whichever class is needed is extremely time-consuming and I'm sure is burning out many hardcore raiders.
I find it odd people saying some BC instances weren't "hard" look how few guilds killed M'uru pre-nerf. I'm glad at least some people remember how hard it was and are backing it up though :P
I think a big issue is low-pop realms, people who "really" want to raid but their ideal guild is on X server or vice versa. It's extremely difficult and/or expensive to get people together, I think if this was improved, the % of people who cleared raids would go up drastically.