Originally Posted by
Vyrd
massive fucking cop out.
we have this huge outdoor city. possibility for an open air raid with air combat(gunships lol, mount to mount combat), naval combat (attacking, boarding and commandeering ships), did i mention the outdoor city.
orgrimmar proper is large enough to house a raid itself. but instead we just hur da hurr up the front gate, notice that garrosh's room is completely empty, see onveniently blocked alleys and areas, just to enter the cleft of shadow, go into ragefire chasm all MC style and then jump down a huge pit. when i saw the underground section i was thinking, alright heres some boss fight like the dragonmaw drake riders or some shit. big pit, fly in and out of it, makes sense i guess. but nope. its the raid. the 'siege of orgrimmar' is really just lets walk through the gate because nobodies home lol, they all underground. why not just seal the one entry way, the giant pit, with some fucking lava or something and then be done with it? so garrosh somehow has the time, resources and manpower to dig this huge underground city beneath orgrimmar with unnecessary massive hallways, and has the brilliant idea to have one way in and out? one, single, pit.
complete total waste of the city of orgrimmar as an actual raid site. to top it off, nearly a third of the raid doesnt even take place in orgrimmar, its in the fucking vale? why not just release two raids. one for pandaria and one for orgrimmar. one on pandaria where you fight the klaaxi, the sha and yshaarj's bullshit. then go to orgrimmar in the other and deal with garrosh.and the music, it sounded like deathwing's theme with more drums and less chanting. siege is going to be a dragon soul 2.0. im not impressed by this at all. id much rather just attack orgrimmar directly, use some military strategy for once, because you know warcraft was a real time strategy game.