Classic - 7/10
The Burning Crusade - 8/10
Wrath of the Lich King - 6/10
Cataclysm - 4/10
Mists of Pandaria - 4/10
Classic - 7/10
The Burning Crusade - 8/10
Wrath of the Lich King - 6/10
Cataclysm - 4/10
Mists of Pandaria - 4/10
The Burning Crusade - 9/10
Wrath of the Lich King - 7/10
Cataclysm - 4/10
Mists of Pandaria - 7/10
Vanilla - Can't really comment, didn't reach cap before TBC was released
TBC - 9/10
Wotlk - 8/10
Cata - 6/10
MoP - 9/10
Holy Paladin - http://eu.battle.net/wow/en/characte...yrian/advanced
TBC - 5/10
Wotlk - 10/10
Cata - 7/10
MoP - 10/10
(ノಠ益ಠ)ノ彡┻━┻,
Vanilla - 7/10
BC - 9/10
Wrath - 8/10
Cata - 4/10
MoP - 7/10
Currently playing: Stuff
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Vanilla - 7/10
The Burning Crusade - 10/10
Wrath of the Lich King - 10/10
Cataclysm - 5/10
Mist of Pandaria - 8/10
TBC 9/10
Wotlk 8/10
Cataclysm 3/10 (I only play for the raiding and Cata didnt deliver very fun raiding)
MoP 7/10
vanilla- i would say it was an 8/10-it was new and ground braking.
BC=10/10-hands down without question wow's prime years-with its best devs.it was no casual friendly "good thing"
wrath-8/10 -wrath lived off of BC's rep and thats why it sold alot.wrath was good but its where the game started to change for the worst and pvp got all f'ed up.
cata- 5/10 -average game nothing great-rbgs were cool-blizz went hardcore for the casuals-pvp keep getting worse.
mop- 5/10-average game again-nothing great-pvp is all f'ed up- game is all about easy mode/casuals.
really people i cant see how on earth you rate mop/cata higher then BC or even wrath.even if your casual come on dont you like a challenge?
there is no way in hell that you can tell me that cata and mop are better games then Vanilla and BC.raiding easy mode pvp is at an all time low,last few x-pacs made the game worse not better.
Vanilla - 6/10
TBC - 6/10
Wotlk - 8/10
Cataclysm - 6/10
Mists - 9/10
Nothing has quite met that great peak of awesomeness for me yet, but Mists is pretty close (except raid finder kinda damaged the raiding community in my eyes).
Vanilla = 7/10
B/C = 9/10
LK = 100/10
Cata = 5/10
MoP = 7/10
WoW died with the LK. What came after that is a just a burning wreck that ppl don't leave because there is nothing else floating.
For me it would be:
1. Classic = 7,5/10 An unfinished, buggy and at times even broken game, that was so interesting, exciting, addictive and fun that it demanded my attention. An entire, massive world around me. I could ask for little more from an open-world role-playing game. Its heart was in the right place, and that is what matters to me.
Burning Crusade = 4/10 A solid improvement over its predecessor in technical and design matters. More interesting quests, more involving stories, better balance and representation of classes and specialisations, more depth, etc. But a smaller game-world. Much, much smaller. From tenths of zones to seven and a dailies zone; from mutliple campaigns to two, etc. The game got awfully small. And the first major signs of streamlining, "safe design", homogenisation, and removal of sandboxy elements appear. Thus the drop in the score. All the improvements in the world can't make up for the drastic cut in content.
Wrath of the Lich King = 4/10 Once more, a solid improvement over its predecessor in technical and design matters. Etc, etc. Especially the story elements of the quests; they got vastly improved. The achievements also get an honorary mentionBut, at the same time even more signs of the game turning into something "safe", with more streamlining and so on. Thus while it gets some points for improvement, it loses them because of "safety".
Cataclysm = 3/10 And again, a solid improvement over its predecessor in technical and design matters. Etc, etc. Especially instanced PVE, group and raiding, got a nice dose of challenge to liven things up. Some of the best encounters in the game were released in that expansion. But, at the same time, the "make it dull to make it accessible/easy-to-develop-for/cheap-to-develop-for/etc" continued. Also open-world content did not just remain in low quantities, it actually took a dive further down. The recreation of the older world to me was not a success, but a massive failure. When you change a game it should be for the better. The new "old" world is a testament to ridiculously easy content, without depth, challenge or inspiration in gameplay; merely Call-of-Duty-style interaction in Azeroth; and much shorter than before. I am not of the opinion that less is more when it comes to the quantity of content. Thus the decrease in score.
Mists of Pandaria = 5/10 And once again, succeeding in their nice tradition, the expansion is a solid improvement over its predecessor in technical and design matters. But this time around, while the awful decrease in the quantity of content remains, there is a noticable attempt to bring life to the world of the game. Still not as much as the content offered in classic, but the effort is there. And thus the increase in score.
In general, for me, for an expansion to receive a score are high as classic, it has to at least attempt to offer as much content. Actual open-world content, not instanced or dailies-related. More zones, quests, exploration, class quests, more and bigger group-dungeons filled with quests, rewards, and experiences that are worth observing, in-depth crafting system, challenging content, sandbox class and talent builds, non-linear questing, and so on. More and better. The actual improvements in technology and game-design to be applied to the spirit of the game as it should be as an open-world role-playing game. It doesn't have to get released with something like thirty zones and eight campaigns and so on, but 16 zones and four campaigns, etc would do it. Even more for more points of course
Last edited by Drithien; 2013-06-22 at 11:41 AM.
vanilla overall fun lvl for me 10/10
TBC: 10/10
wotlk: 9/10
cata: 5/10
MoP: 6/10
vanilla funfactor based on pvp and grinding fun (played 2h enhance shaman )
tbc funfactor based on daily quest island, arena, elemental plateau, karazhan and outland, mostly played rogue and resto druid.
wotlk funfactor based on both stunning lore (love arthas and the icy landscapes) and ulduar raiding. (ret pala )
cata funfactor based on first weeks of heroic 5mans, the caverns of time and firelands raid. (hunter)
mop only get 6/10 cus i have raided and played mostly with friends, in MoP i was completly solo which made me quit in the end, it still gets above cata cus all the things i was able to do like petbattles and somewhat repetitive daily quests which lost the touch after a few weeks (tried all classed at this time)
I will tell you this. I have played since Vanilla and PvP has ALWAYS been garbage. Don't even tell me it was good in Vanilla or TBC because that's BS. There's also no way in hell WotLK is better than MoP imo. Both are casual but MoP has FAR better storytelling than WotLK the xpac which shit all over scourge lore. Don't even get me start on Naxx 2.0,ToC,T9.
Vanilla = 6/10
B/C = 9/10
LK = 9/10
Cata = 6/10
MoP = 6/10
Only played the first tier in MoP which made me realise how much i hate all this eastern style / PANDAS! God dammit, i cannot stand a female panda.. looks like a damm childs game. So dropped off, if next expansion is about the legion i will definitely come back.
Vanilla - 7/10 (Only because at the time it was amazing)
BC - 9.5/10
LK 8.5/10
Cata 4/10 (Rehashed lands, no thanks)
MoP 3/10 (Hate the art style and the setting - Worst questing experience I've ever had in any XPAC)
And the one thing I've absolutely hated about EVERY expac after BC is the limitation of flying.
You gave us flying in BC - STOP TAKING IT AWAY EVERY FUCKING XPAC. Its dumb. I don't want to have to repay for the same fucking flying especially not when I have to wait till level cap to do it.
If you want to make the world feel populated give us a fucking reason to not fly. Don't limit it.
Last edited by Alcsaar; 2013-06-22 at 11:22 AM.
Burning Crusade = 9/10 (isle of quel' danas was a massive PvP ganking fest, i loved it...)
Wrath of the Lich King = 8/10 (Hero class just had an "epic" feeling to it, end game boss was a jaw dropping encounter)
Cataclysm = 3/10 (vastly disappointed on many many levels...)
Mists of Pandaria = 6/10 (So far, its decent. I'm hoping for a lot more, and really have my toes and fingers crossed for new char models)
Originally Posted by Naphta
Vanilla 5/10 - too much unfinished
TBC 9/10 - so much to do
Wrath 7/10 - quickly went stale, Ulduar the finest raid ever, TOC/ICC poor
Cata 7/10 - raids were excellent until DS, extremely disappointing finish
MoP 9/10 - like BC, so much to do, never bored
Dragonslayer Hoddie - pretending to know what I'm doing!
Vanilla: 8/10
Burning Crusade: 2/10
Wrath of the Lich King: 8/10
Cataclysm: 7/10
Mists of Pandaria: 8/10
Vanilla = Playing: 8 - Raiding: - (not raided so no oppion)
B/C = Playing: 7 - Raiding: 6
LK = Playing: 9 - Raiding: 10
Cata = Playing: 6 - Raiding: 6
MoP = Playing: 1 (the questing + reputation farming going over once is ok but more then once is just unbearable) - Raiding 5 (would be 8 if not for throne of thunder (2 for that one)