With the introduction of scenarios, and some solo scenarios, as well as Battlefield:Barrens, it's clear to me that Blizzard is experimenting with new types of PvE content, something differing from the grind of daily quests, and different from the countless 5 man dungeons we've had for as long as we can remember. I for one welcome these changes, but I feel like there is alot more potential in these ideas.
The point of this thread will be to share some ideas of possible new types of PvE content, and how they could be implemented or expanded upon, what kind of content could you see yourself having fun with besides what you are doing right now?
Personally, I thought Battlefield:Barrens was a great idea, I like going there on alts who are in dire need of some gearing, and while it may not be as dynamic as games like guild wars 2, it's definately a nice step in the right direction towards a different experience. This got me thinking, how could this type of area evolve into something more meaningful, something more epic?
I started thinking about a concept, I'm not sure what to call it yet, but for the sake of ease, for now we'll call it "Heroic Zones".
These would be Zones that were full of difficult mobs, world bosses and rare mobs. Going there alone would be possible, but not advisable, what I'm thinking about is a type of zone where you would have to group up for safety and slowly make your way through the area to various boss or objective spawns. Kind of like Battlefield:Barrens, but with a greater feeling of danger, and a higher level of difficulty. (And no, NO flying mounts in this area)
This brings the question, what sort of rewards could you expect from such an area? The problem I feel the Battlefield:Barrens suffers with, is that by the time it came out, alot of players simply had no need to go there, the rewards were sub par and really the only point in doing it was to gear under geared characters or just experience the story line once or twice, and then you were kinda done. But how do we make it rewarding enough, but not something players feel forced to do?
A difficult question to be sure, obviously a nice start is cosmetic items, maybe challenge mode type sets, transmog pieces, mounts and pets, always nice rewards to many players, but nothing that raiders feel like they have to do to do progress. I have some more thinking to do about other possible rewards, what ilvl the items could be ect. I'm no good at balancing so maybe others have some ideas on that.
As you can see, my idea is not fleshed out, and I haven't thought all that much about it, but I can definately imagine myself doing alot of something along those lines.
What about you guys? What sort of content do you hope to see in the future? are you happy to keep to the tried and true dungeons/raids/daily quests we have right now, or would you prefer to see some more different content added? Share your thoughts!