Originally Posted by
Durandro
Incorrect, WoW caters to multiple demographics.
It caters to casuals with LFR, easier 5 mans, gear scaling in battlegrounds and plenty of dailies. Soon it'll also introduce Flex-raids which will probably boost the PUG scene too.
It caters to raiders with reasonably challenging normal raids and difficult heroic modes, while also having dailies and LFR if desired but by no means required (argument can be made for the Tillers, if you need feasts).
It caters to the extreme hardcore players with heroic modes that are brutally punishing in the first few weeks of a tier, essentially becoming a tournament between a dozen or so serious guilds that really want the fame of being the first to defeat the encounter (often while woefully underequiped for the task).
It caters to achievement hunters, having a huge number of achievements to gather (its mind boggling how some people have more then I do, I suspect I'm average on total achievements and I spent a long time on some of them!).
It caters to people who enjoy collecting pets and mounts, with hundreds of each spread out over the entire game world and inside nearly every dungeon.
Only way Blizzard could improve in any area is by neglecting another.