Originally Posted by
DeadmanWalking
You suggest that getting rid of LFR will send people back to Raiding Guilds, and yes you will pick up a small percentage of players who can actually raid because now raiding is the easiest path to seeing content.
What you won't get is those who dont have the time to raid.
You won't get those who don't want Raiding Guild politics/drama.
You won't want those who are deemed unfit for service.
These are the majority of players. Blizzard will have to create more content to keep these people occupied. Currently LFR serves that purpose and LFR directly lifts from Raid production resources. Create Raid content, stamp it, nerf it and produce it. Creating content to keep 90% playerbase occupied wil mean Less Raid Content Less Often. Instead of 40+ raid bosses in MoP you would get 20-24 Raid bosses. Half the content. If you want half the content half as often then are you really helping the Raid content? And dont give me this crap about tossing money at it, this is not how MMO's work, Production schedules require far more than throwing money at the problem. If that was the case then we would have tons of new 5 man dungeons every expansion. Currently anything new we have gotten outside of Throne of Thunder is just recycled art resources, scenarios and even world bosses.
LFR haters don't want to get rid of LFR to get people into 'real content', they just want to go back to being the bouncer who gets to decide who experiences content so they can feel special about what they do in wow and its not a legitimate reason.