This. This. A thousand times THIS! All the trolltastic fanboys BS counter with "OMG Y U SO HATE CASUALS SEEING CONTENT???" No. I hate what LFR has done to the WoW community. Ever since Vanilla you developed a reputation on your server that reflected many things, most importantly your skill, leadership ability, willingness to play well with others, and whether you would ninja loot. Even your membership in certain guilds said something, as many GMs would kick insta-boot players for verifiably committing acts that reflected poorly on the guild as a whole.
Now you have an anonymous system where skill is irrelevant (24 other people to carry you), content is faceroll (seriously, LFR is easier than heroic 5 mans for the most part), anonymity enables sociopathic behaviours, and there is no way to tie reward (loot) to performance/teamwork/effort.
Most of the big guilds on the server I've been on since Wrath are dying. Only one of them even tries to get 25 man content down anymore. Why bother? 10 man loot is the same thing. That's led most to stabilise around a 10 man core, but that is a fragile ecosystem. Nobody wants to hang around as the 11th or 12th player who never gets to run, so there is no depth. Two people take a break, lose connection, get ill, go on holidays, etc, and you're screwed. Back when there were talented players available for recruiting this was not all that big a problem. But all thta is out there anymore are LFR-babies who only know faceroll and that there are no consequences for acting like a slavering droog because it's "just the internet."
Yeah, its my first post. Been lurking here for I cant recall the number of years. Hell, I even followed this site during the year and a half that I wasnt playing, from Dragon Soul rollout up to 5.3. But this issue is important enough that I finally quit lurking to speak out. Blizzard is killing this game by destroying any sense of community and not hammering anti-social behavior.
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