Prot pally
BM Monk
Holy pally
Disc Priest
Resto Shaman
ROGUE
ROGUE
ROGUE
ROGUE
ROGUE
Prot pally
BM Monk
Holy pally
Disc Priest
Resto Shaman
ROGUE
ROGUE
ROGUE
ROGUE
ROGUE
10 Druids. Just try to convince me otherwise!
Bear x2
Resto x3
Moonkin x3-4
Feral x1-2
There is an actual ten man group doing this btw. http://druidsofthebeast.wowstead.com/
Prot Paladin
Blood DK (Unholy when Paladin solos)
Holy Paladin
Mistweaver Monk
Disc Priest (Shadow for 2 Heal fights)
Warlock
Hunter
Elemental Shaman
Rogue
Fury Warrior
Tanks: Protadin / Brewmaster
Heals: RDruid, DPriest, RShaman, Mistweaver on the fights where Disc is shit (Qon as an example)
DPS: 2x Lock, Spriest, Hunter, Warrior
Last edited by Coldpro; 2013-07-30 at 08:05 PM.
After Patch:
Tanks:
Monk + Paladin
Heal:
Priest + Druid
DPS:
Rogue, Warlock, Mage, Hunter, Shadowpriest
For 3 Heal Fights add a Paladin or 2nd Disc Priest.
For 2 Heal Fights add another Hybrid... Warrior if you need a 2nd Melee / Elemental Shaman if it is a Cleavefight where Chainlightning can shine / Balance Druid if it is a Multitarget/Singletarget Fight
Prot Pally
Prot Pally
Disc Priest
Disc Priest
Disc Priest
Warlock
Warlock
Warlock
Warlock
Mage
http://raidcomp.mmo-champion.com/?c=...00000000000000
This is the comp we run. If it were possible, I'd like to change the dk for a fury warrior, the resto shaman for a druid, and the windwalker for a rogue.
If you're even seriously considering anything other than Paragon's comp as "best", you're retarded.
Prot Paladin
Brewmaster
Disc
Holy Paladin
Rogue
Warrior
Hunter
Mage
Warlock
Warlock
So that would be:
Guardian Druid (Sejta)
Protection Paladin (Fraggoji)
Mistweaver Monk (Unpl)
Disc Priest (jhazrun)
Aff Lock (Verdisha)
Demo Lock (Jöötikeisari)
Balance Druid (Lappé)
Fury Warrior (Oixte)
Fire Mage (Deawyn)
Survival Hunter (Devai)
I honestly have no trouble believing that. The tanks synergize well, the healers synergize well, and the DPS is the usual caster-heavy lineup you see in MoP.
Not really. If you look up their kill comps, for the first seven bosses, the setup is exactly the same barring one thing - Ets jumps between his ele shaman and his disc priest depending on if the encounter is 2 or 3 healed (and if shamans had been in any way usefull this tier, chances are he'd had staid on his shaman).
On Primordius Sejta went on a paladin, and Daewyn went on a warlock instead of a mage.
Dark Animus used same setup as Primordius.
Qon had people back to their "normal" characters (sejta druid, daewyn mage).
So did Twins.
Lei Shen brought in a warlock that had been for no other of the kills, and Smirk went from hpala to mistweaver.
Ra Den brought Sejta on a rogue instead of his tanks.
So all in all, that's a total of 11 players (including the lock on Lei Shen) and:
Ets' alt.
Daewyn's alt.
Smirk's alt.
And 2x of Sejta's alts (assuming gidget was Sejta, as speculated).
So 16 characters total, spread on 11 players (1 player had 3 chars). It's... Not really class stacking. If you translate it to 25 man, it's like using 40 characters over a tier. Most healthy 25 man guilds has atleast 35 players, and the hardcores have way more than 40, not to mention their raid-ready alts. Max they stacked was 2 warlocks, too, so not really that severe.
Having the best dps classes in raid is not the best raidcomp. There is no boss where you need to stack people for dmg infact only a few bosses have high dps tuning. ToT is more mechanic focussed. Sure warlocks and mages do good dmg but stacking mages and loosing things like banner and other utility from shaman for example.
The only class which is really nice to have 1-2 are warlocks cause their gateway is awesome. And I doubt a mage is >everything. DPS doenst matter that much in ToT and I quess will not in SoO
It's not about optimal comps for most people even if they would like it to be. My guild has had warlock recruitment since the 1st week of Throne of thunder and we haven't had a single application... We are now getting to the final phase of lei shen heroic and I expect we will have cleared the tier before we even get an app.
Had the same problems with finding healers... We even recruited a monk healer who joined our alt / pug throne of thunder run who had basically no raiding experience (not even normal modes). We'd ideally like any healer who isn't a priest (because we already have 2 priest healers) but it's so hard finding healers that we'd probably accept a 3rd priest. The only app we've had was from a holy paladin but they withdrew their app after we accpeted them.
Last edited by Paulosio; 2013-07-31 at 09:42 AM.
Tanks:
Monk
Paladin
Healers:
Paladin
Priest
Druid
DPS:
Death Knight
Mage
Warlock
Hunter
Rogue