Originally Posted by
traumabrew
The RoF change was a mechanical change not an intended nerf. They wanted to remove RoF from single target rotation. So, we are not asking for a compensation to a nerf. We are asking for re balancing. They did not want to nerf ember regen so the ember regen we gained from using RoF was to be moved elsewhere.
As for being able to play destroy competitively , they need to take a hard look at the spec. Re rolling another class or choosing a different spec should not be an option. Blizzard has stood behind their philosophy of "bring the player, not the class" and in this vain has buffed or added spells to other classes to make them viable for a raid. So, the attitude of go aff or demo should not be part of this discussion.
I am waiting for the numbers pass and tuning phase of the PTR to make a call regarding destro's DPS. But I feel that many warlocks will be lagging behind in the DPS meters as we re learn to play our class. The changes to the class are extensive and is basically an overhaul, which would have been better off waiting for the new expac.
When you have been playing a warlock with KJC for 8 months, going back to being a turret will take time to get used to. You have an instinct that you can "run and gun" and now that AD seems to be the default option, standing still to cast will be something we will have to get used to again. I can see myself accidentally moving while casting interrupting my cast causing me to lose DPS. KJC should be a baseline ability for all locks as it is on the PTR currently, allowing us to cast our filler spells on the move.
The level 90 talents are so different from each other, it is hard to make them equal. If you make one choice more palatable, chances are you are going to make it OP compared to the other 2, that choice will be the de facto option or they nerf them so all 3 options are "meh" and it doesn't matter you take as they all have no importance. MF is situational. The old AV just plain sucked so KJC was the default option, even after the nerf. Blizzard saw this so they changed AV to AD, which makes it now the default choice. Reality is, the level 90 talents need a complete overhaul. They all need to accomplish the same thing but in a different manner and be comparable. Right now MF is for AOE, KJC allows you to run and gun and AD will increase your DPS.
Regarding PvE vs PvP, they should give every class a PvP spec or change abilities if you are fighting another player. They have the ability to do this, warriors abilities act differently if you are fighting a player or a NPC. This would make balancing the 2 a lot easier. It sucks that as a PvE only player, my play style and abilities change because of PvP and vice versa.
Finally people saying that warlocks did not have KJC before MoP and did fine is looking at the past with rose colored glasses. Warlocks were the red headed step child and during Wrath and Cata, it was hard to find a warlock. That's why they revamped the class. You can not compare pre MoP warlocks with current warlocks, it is almost a new class. Also, when you give a class a cool feature that significantly improves QoL then take it away, there will be a massive backlash. KJC did not break the class. Warlocks were not top of the charts. Also, the argument that other casters did not have the ability does not hold weight. KJC was a signature warlock ability. If you wanted to play a caster who could move and cast, roll a warlock. Blizzard has said they wanted the classes to feel unique, but these moves and changes only moves the classes towards homogenization and removes the uniqueness of individual casters.