Originally Posted by
Lane
Now that I think about it, if there wasn't anything tangible that was limited time only I wouldn't care. I mean, if they stripped limited/one time only gem store offers, achievements, titles, minis, etc. and the content just existed on its own then I could easily skip most of what's been going on in the Living Story and not feel like I missed anything.
Unfortunately, that's not the case. I know the goal is to keep people playing GW2, but I still believe this is the wrong way to go about it. If you play GW2 so much that you're bored not having something new to do every 2 weeks then I don't know what to tell you. Personally, I would like a breather and the more pressured I feel to keep playing the less interest I'm having in it. I've read rumors it's only going to get worse with time gated crafting, as if the addition of charged quartz crystals (and laurels prior to that) weren't bad enough. Not to mention with the new achievement point system there's that much more reason to do all the LS achievements.
I feel like I'm perpetually putting what I want to do on the back burner. Currently I'd like to make a new alt, but I don't really have the time for that now with the Queen's update. Prior to that I was trying to get my feet wet in WvW and had to set that aside to do all the LS stuff. Etc. There's still a lot of core GW2 gaming I haven't done and I'm having to squeeze it in between updates. It's kind of weird, to be honest, and I've found I don't really like it that way. Maybe it's innovative to some, but it's not particularly enjoyable to me.
At least in WoW everything recurred on an annual basis. If I completely missed something one year I could do it again next year. Same achievements, same rewards.