If you hate WoW so much, and want to dick ride GW2 devs, get the fuck off from a Warcraft forum, and migrate to a gw2 forum, maybe? Also, as a sidenote, have you considered that maybe it's just you that is "sick of watching a fucking ui while the game goes on around..." you? That's not a combat problem, that's just you not being very good at WoW...
--Someone who hated GW2 combat system
i will say No. wow subs will fall, but will not be because of ESO, at most a combined effort of ESO and Wildstar. But will most likely not be because of them but rather just that wow is dyeing of old age. That being said, the sub based will probaly help wow, Since i am god damn tired of sub each mouth, wanna hear what? IF i can try the game(like i never got to try finale fantasy online) i wont buy it, Why would i use 40+15 euro to test a game, i just wait 7 mouths and it will go free to play
that's what i thought, i know that site, it does not take digital sales into account. you can pretty much multiply the number of skyrim sold on PC by 3 or 4. People buys their game on steam now, skyrim has been almost consistently on the top 10 best seller on steam for the past 2 years.
i would roughly anticipate a 40/40/20 split of skyrim between PC/Xbox360/PS3 possibly more on PC.
Remember, steam is kind of a thing on PC now, you can't just ignore the number of game sold through that plateform anymore.
Last edited by Vankrys; 2013-08-24 at 11:36 PM.
ESO is delusional if they think their game is going to magically resurrect the support model. There have been SO MANY examples of games wanted to provide "the premium experience only a subscription can offer" only to fall flat on their faces.
I understand it's really the first MMO to tap into the console market, but don't console-folk already have to pay for online services like Xbox Live? Are the expected to pay ESO's subscription fee on top of that? I wonder how they'll feel paying 35 bucks every month.
Nope, again there is no such thing as a "WoW Killer"
Frankly I believe that no new MMO can successfully enter the market as sub-based.
FF11 and FF14 were pretty big failures (not counting relaunch) and Defiance was not sub-based. DCUO was a console MMO that wasn't too successful with a sub too.
Pretty much sums up every MMO going in with a sub at this point, though I will agree Sub based games do offer better quality in the long run. I doubt the game will make a huge impact on WOW honestly, like the past games to try very few have kept subs for long.
Can it get a decent sub base though to avoid F2P like the others? Maybe, but I see F2P coming in at some point.
Same thing applies to The Elder Scrolls Online and while I get it has a big following, but it does worry me about the long term goals of it.
Bottom line is let any game try Subs for a while, if that doesn't work (and probably wont) then go F2P. Offer Free Trials for the game early though, too many MMO's avoid giving a trial early on and that kills off some of the people that wanted to try it at the start.
Last edited by Moonky; 2013-08-25 at 12:18 AM.
"...money's most powerful ability is to allow bad people to continue doing bad things at the expense of those who don't have it."
I think a lot of people when bashing TESO often tend to forget that WoW was launched with a ton of bugs, uncompleted zones and unfinished quests. If WoW launched today the same way it went live in 2004, it would have a high chance of simply crashing.
People are looking to compare a game that has been out for over 8 years to a newly released game.
But regarding your questiong OP, I think it will definitely hurt WoW. SWTOR may not be the best example now but back then activity dropped a lot on my realms well at least the first few months. Most importantly there are not many that can maintain two active subscriptions for both games.
But a lot of people that I had played with were really looking forward towards the release of TESO. I quit WoW a few months back primarily cause of it. I just feel it was worth investing any more in the game especially at its current state.
Blizzard may just be smart and release the annual pass this year at Blizzcon thus holding onto a wast majority of their player base.
Of course they are if they're deciding which one to choose at the same cost per month. That's one of many reasons why a lot of the others that have come along have had a hard time. WoW has a ton of 'inventory' if you will. It's something that other games have difficulties coming even close to on launch. Not to mention bugs which I think everyone shares pretty equally but Blizzard certainly has a huge head start there too.
"...money's most powerful ability is to allow bad people to continue doing bad things at the expense of those who don't have it."
so is the general consensus between wowlovers that people aren't quitting wow in DROVES to play other MMORPGs, they're just quitting gaming completely?
is that seriously it?
Since i don't know what "ESO" is my guess would be no.
The story is already too forced for me. I'm not even a huge Elder Scrolls buff but I know that putting them into three separate factions after Skyrim, and with the race-to-faction choices, isn't really even remotely sensical. I can't see it being any better than Ragnarok Online 2. (A very unfortunate wow clone vaguely based off an old, 2d MMO.)