The NSA doesn't need to bruteforce in every case they can in many cases get the creators of those security software if created in the US to build in backdoors.
The real problems are intended backdoors purposely left open by the developers.
Either because they were paid off or because they were forced to. In any case this is way more effective and time efficient than trying to actually break a code.
As a variant of "paid off", security agencies pay really good money for information on software vulnerabilities. So it would be economically rational for a developer to slip one in, then sell that information to an agency afterwards. And this is true even if the company the developer works for isn't in on the deal.
"There is a pervasive myth that making content hard will induce players to rise to the occasion. We find the opposite. " -- Ghostcrawler
"The bit about hardcore players not always caring about the long term interests of the game is spot on." -- Ghostcrawler
"Do you want a game with no casuals so about 500 players?"
http://i.imgur.com/FcJQPGV.jpg
I think you're being a bit paranoid. I feel my way is secure.
Are you making it easy for them with C:\Downloads\Illegal Downloads...Mine's in C:\Downloads\Legal Downloads
When you see someone in a thread making the same canned responses over and over, click their name, click view forum posts, and see if they are a troll. Then don't feed them."Gamer" is not a bad word. I identify as a gamer. When calling out those who persecute and harass, the word you're looking for is "asshole." @_DonAdams