I've noticed the most common argument when an interview gets heated is "but you did that and you lost subscribers" as one can again see on the questionnaire on the front page. Quite the non sequitur there considering not only they do not have the information to reach that conclusion in such a specialized and targeted manner, but most importantly, there is overwhelming evidence the fall of wow popularity is inevitable if one spectates the google trends page for 'wow'. Notice they openly admit it when they say "we always lost subscribers anyway". The obvious reality is that with even the same quality or even increased quality of releases, wow is losing subscribers because there is always new competition, and let's face it, the main reason wow took off in 2005, was because it was the perfect time for the right game, not a lot of other games were into the scene. You have to either extremely increase quality which is practically impossible or completely reboot the franchise if you want renewed popularity. I think most new gamers get scared on the mere thought of having to install a ton of expansions even if theoretically it has become very easy. They do not know that though, they are not experienced in the game. Even a reboot may not be too successful since there is new competition now. It appears the game can only steadily decline in popularity or at best be propped up to about 10 to 15% of its peak popularity around the wotlk release, as one can see on google trends by searching 'wow'.