Originally Posted by
adynn
I would generally agree with that core, however I swap around the order, Pride is good enough that it beats Samophlange rather handily imo. Some napkin math;
On my 3k haste breakpoint druid, Samophlange has roughly 1 PPM, which leads to ~980 effective static spirit (or 1106 mp5), note that because this is PPM, it's regen will increase with higher haste values. I also don't know how overlapping procs work here, it may be like Horridon's and the true power may lie there.
On the other hand if you're running 12k spirit, you'll get 840 extra spirit from Pride (~950 mp5) as well as the crit effect/haste/mastery scaling some of which will be equally as large or larger.
There is of course the issue of static int vs int proc (I much, much prefer the static on Samophlange), however the sheer amount of stats Pride gives puts it solidly as our #1 trinket imo.
Note that I would seriously consider Thok's trinket on aoe intensive healing fights, depending on the range of the effect. Some napkin maths on Thok's;
With a 3.11% proc rate you should expect it to proc once every ~32 heals (1/0.0311). Now Swiftmend alone potentially puts out 4 heals every second, WG (unlgyphed) puts out roughly 5 heals per second if used on cooldown, then let's assume you have 6 rejuv's active (as it's heavy aoe damage), you're looking at ~2 heals per second from them, in total that's roughly 11 heals every second, give or take a few. This means we're looking at procs every 3 seconds on average. Note that I wasn't really factoring in haste, however you should be able to simply divide 3 by your haste coefficient (for me it's 1.075, as I have 7.5% haste). Also note that this is very rough maths, I've simplified some numbers and left some other things out, but I've tried to stay on the side of caution and the trinket should be slightly better than what I've said. Other things I should mention; I've assumed the trinket follows a binomial distribution and some funny things will happen with wild growth and haste due to the cooldown not changing, also 6 rejuv's active at any time is quite a lot as well, however those are the assumptions I ran with because it's what I cared about.
Now I believe everyone knows that Thok's has the potential to be a massive HPS increase (~15%), however both the range and the reliability were called into question previously. To me, having it proc roughly every 3 seconds makes it reliable enough for me to definitely want to use it on AoE intensive fights, however that also depends on the range of the proc.
I also think that hot based classes are much more suited to Thok's due to the increased reliability of the procs, although there are very few healers who aren't putting out a lot of heals each second (disc springs to mind here). It will also naturally be more reliable for healers who don't have much of their healing tied up in large heals obviously.