Originally Posted by
l33t
Dunno what dev team are smoking. In my opinion, SoO is the pinnacle of melee unfriendliness. We have rogue and enh sham in our 10 man raid, they are dying of oneshots even on every thrash pack, and bosses like Dark Shamans are a plain pain and humiliation for melee, lol. Not to mention that almost every boss has add-switch mechanics of some sort, which by default hurt melees a lot more.
I think Blizzard favors ranged too much this content (and previous one too). Really melee-friendly bosses ended with Wrath, I think. And spreading bullshit in their interviews isn't making the matter better in any way.
Paladin? Bubble+HS. Enh sham? Die and self rez. Cat? Shift to bear, enraged regen, shift to caster, moonfire, shift to cat, put bleeding, shift to caster, go heart+tranq, shift to whale, get drown out of fantastic gameplay lol. DK? Please die, noone loves you. Monk? Respec to healer. Oh, the level of melee friendliness.