Originally Posted by
Dreyen
Let me explain more then, every number would be cut by 1k, so a mob hitting you for 24k now would hit you for 24damage.
Basically, it's just dividing every number by 1000 in the game, so it looks like you do 300 dps instead of 300 000, but you're actually doing 300 000 dps and the mob actually has 400k hp.
I am pretty sure that's how they will do it. They said you won't feel a single thing in how fast you kill mobs, For exemple, with this change, Ragnaros from MC days will have 1000hp instead of 1mil
So basically, it's the megadamage solution, but instead of writing 300k dps you just see 300 dps.