LFR should be removed because nowadays nobody even does it anymore.
With the introduction of Flex (which is pretty damn easy, as long as someone relatively experienced leads it and brings his buddies) you can experience real raiding when you please.
The only issue would be low pop realms, but then blizz needs to hurry up with the server merges to get that sorted.
LFR really is just an afk and hope you get loot cess pit and it should die. Any gear you need for Flex can be obtained from the Timeless Isle and from t15 valor vendors if necessary. Some people just feel forced to do it because it drops trinkets/tier.
Why? Because that's how life works.
You don't get to finish high school and get a 10 million dollar salary job straight away.
And even though it's reached new heights, I rather like the restless nights. It makes me wonder, makes me think there's more to this, I'm on the brink. It's not the fear of what's beyond, it's just that I might not respond! I have an interest, almost craving, would I like to get to far in?!
I do not feel that way and the content is not exclusive at all if you have basic knowledge of what you are doing.
Don´t have much time? - LFR
Gear alts? - Flex
Clear dat shit in a couple hours? Gear your better alts? - Normal
Sit down and learn, bring some time and tea - Heroic
Well the items have the label: raid Finder or Heroic... but it doesn't seem to be enough.
People like to be exclusive.... that is how our ego works.
But in order to do that one has to be extraordinary oneself and not stop others from proceeding/progressing.
With lfr we see that players want it to be removed or that the items has to be removed or whatever.
casuals shouldn't have purples.... that is what they are saying and to be honest, i think it is bs!
Yeah and with that 528ish gear you can easily do flex and step up to normal with 535ish gear and after that just go into heroics with 550ish gear and so on, I do not get your problem... LFR really is a good kickstarter if you want to try something serious and do not have friends that can quickly carry you through some raids to gear your chars etc.
Think of it this way. LFR is designed for bad casual players (not saying all casuals are bad, I'm saying bad casuals) who don't understand the game or want to put forth any effort to become better at it. You don't have to look for groups, be social and make connections, join a guild, enchant or gem your gear, or even gear correctly in general. You really don't have to play much either, people get by half afk just spamming one button and standing in fire and dying constantly. Why? That's how it's designed because casual players whined about not being able to see content that they didn't put forth any effort to see.
With a difficulty like this, there's no sense of accomplishment. Beating something truly difficult, whether in wow or not, gives a great sense of accomplishment. Now take that truly difficult thing and divide it into 4 different difficulties. Very Easy, Easy, Medium and Hard. Now everyone can see the encounter, but it's watered down because they had to spend time making the same fight 4 times, balancing all 4 versions of this encounter and then doing the same for all of the other encounters in the raid. This isn't even including 10 man.
Saying "I shouldn't have to put forth effort" only cements my opinion that there should be 1 difficulty, and it should be difficult. If you can't hack that difficulty then tough, you don't get to see the content. I say this former hardcore and as a current casual. I'd rather see meaningful content that is rewarding to those who put forth the effort to see and complete it.
Easy answer, it shouldn't be and isn't exclusive!
LFR for solo players
Flex for friends and those who have a medium skill level or for alts and basically just having a good time with friends
Normal, for organised people that are able to show up on time and know tactics and willing to wipe and learn strategies
Heroic for highly organised groups and players that want to min/max or get to the endgame
You just have to decide which group your are in and which you want to be in.
You're saying you want to enter real raiding without having to put in the effort required? Are you shitting me? It's a fundamental in this world that if you want to rise to the top or become good at anything you have to put in the equivalent effort. I wouldn't have it any other way.
Doesn't matter, what you raid. He don't lie, LFR it's that. Just change their first part to : LFR raiders* and you understand all the post (or just do some LFR rushes to know better).Funny, because I'm actually a 25man normal mode raid leader who doesn't run LFR at all.
Nice try though
Heroic Dungeons have never been what Heroic raids are today.
It's the exact opposite, whether we log on 10 hours a week or 1 hour doesn't matter to the creators as long as we keep paying our subs. In fact the less hours we play a week the better - 15 weeks of 1 hour is worth more than 1 week of 15 hours, after all. Valor/Rep/Daily caps were exactly for this reason, they artificially extended content to keep people subbed for more than a month.
This has proven to be untrue. People don't rise to a challenge, if they did they would already have done so. People simply did not raid, got bored then quit.
We're not professional athletes, we're paying customers wanting to enjoy a game. We should receive just as much 'attention' as anyone else does in the game and our rewards should be inline with the effort we put in. It gets thrown around a lot but it is true, my sub is worth just as much as your sub.
Let me introduce you to my "vision" of wow. It involves removing LFR (but not flex) and heres why.
LFR takes time, flex takes time, normals (and heroics) take time. This game is a time sink. But not everyone has 20+ hours a week to spend on raiding, let alone 20 hours a week on any hobby given people have work and other hobbies. This is a fact.
Lets assume for the sake of argument that nobdy plays alts in raiding. Everyone has a mian and everyone only raid on their main.
Lets also keep the current model in place, where gear is very important and can usually overcompensate for poor skill. So much so that gear that drops from an easier difficulty is still a big enough upgrade that it is worthwhile for the chance at that upgrade. Now lets also assume that on top of the one thing you enjoy (raiding) you also have to do stuff outside of raiding to make your raiding gear better (valor for upgrades). So now instead of doing Normal/heroic just once a week, averaging 6-16 hours of your free time (lets just take 6 because that's what my guild does, and were almost 9/14) and realize that i could be getting upgrades from flex and LFR. So the average LFR would take me 45 min per one for queuing because i am a DPS. That's already 3 hours. Even assuming a 1-shot kill on everything that's another 3 hours. So now i have effectively doubled my playtime in just raiding (all i do). Now that alone isn't why i want LFR to suffer.
I want LFR to suffer becuase people used to want to see end game content and made an effort to raid. Ever since wrath our guild has barley been holding it together. We used to raid 16 horus a week, now we raid 6. We did firefighter back then and we almost always mention it every other week. But what happend? LFR. It allowed us to lose a HUGE pool of raiders becuase "there is no point to raiding when i can see the content on LFR." But these raiders don't HAVE to scale up, but i HAVE to scale down. I have to learn to deal with immature players who literally shouldn't be in a raiding environment. I see people in better gear doing half of what would be expected of a normal player. I hate doing LFR, i really do. And to remain optimal for my guild i (used to) have to run it on a weekly basis. If anything to catch up on the legendary quest when i switched mains for a bit. But they don't even have to try at all to get on my level to see the content.
But what gets me the MOST mad.....is we barely touched heroic ToT, we got 1 boss down and we had maybe 2 thunderforged pieces per person...and what does LFR SoO drop? Gear that is BETTER than what we had. We worked our asses off in ToT in comparison and we get told 6 months later "tough luck, deal with it, its the way the game is now" and now LFR heroes 5 weeks in SoO were out gearing us, utter bullshit.
So yea, i want LFR to burn a painful death. and Flex is MUCH better (mechanics need to be followed and is easier only due to gear) and i wish it would kill off LFR. It wont but i can dream....
I got it!
Not 10.000.000 but what it stands for.
Right out of school and the jackpot for a fob/position.
So it can happen if opportunity is there.
LFR is opportunity for a lot of players to progress after hitting 90.
What do you suggest for end-game content for people who:
1. don't like raiding
2. don't have scheduled time to be online
3. can't commit to a guild
4. play too less to get to a skill level which is needed to be succesfull in normal or hc
I don't assume you just want them to quit playing/paying after they hit 90 and wait for the next xpac?
because if everyone can have everything there no point in getting anything what the point of trying hard "? where the challange and fun ? why not just watch the raid for free on youtube its the same this game is ruined and keep losing subs because blizzard listen to people like u and dont understand casuals are unreliable and this the real reason blizzard lost 5k subs wow is not dying its already Dead died somewhere in wotlk its complete different game then the world of warcraft now we had in vanilla TBC and the start of wotlk
something people don't understand about MMos if u dont have long term goal something you cant obtain something that u really need to work hard to get to then the game lose all its flavour this is what keep you going when u level up and what keep you going when u farm and when u try get some big achievement now that u can get and see everything there no point after doing LFR i don't feel like doing the actual raid because i have seen everything and i got replica of the items from there so who care ?