Originally Posted by
Skeppio
That's my main concern. In a time-travel situation, the best outcome would be that the timeline goes on as normal. Which, when we return to the present, will feel like it didn't matter, since there'd be no difference between our adventure and the whole expansion simply not happening at all. Or the worse scenario, in which we end up altering major events. Which would cause retcons in the storyline, which in turn would be very frustrating that suddenly... say X character is now presented in a completely different light to the previous lore, or Y event now no longer happened. What would the consequences be? How would they be shown in-game? Or would it just be shrugged away and ignored? It's a very thin line, one too thin (in my opinion) to be the basis of an entire expansion. A dungeon or raid? Sure. We've had those before and it was both cool and interesting. But a whole expansion is an entirely different ball game to that. A single event is fine, it can easily be kept within the bounds of the story as we know it to have happened. An entire expansion on that concept would be far too difficult to keep in line with the rest of the story.