(made a seperated topic as the other topic is getting confusing with so many specs talking tru each other)
Ofcourse this is all verry early game details and everything will change
So looking at the talents from a cat PVE perspective:
Feral (Savagery)
•Passive
•Savage Roar is now passive.
Well this ofcourse gives a dps gain, as everytime you spend your energy and cp's on SR you can now do a FB.
However this will make the rotation a lot easyer. it probely a realy good talent for starting ferals.
It also works equaly good for single and multitarget fights.
Feral (Bloody Thrash)
•Passive
•Thrash now also spreads Rake to other damaged enemies.
this is a major aoe dps boost. But on a single target dps fight such as a boss this is completely useless.
So if you get a boss with a lot of adds, this will realy help.
Feral (Lunar Inspiration)
•Passive
•Moonfire is now usable while in Cat Form, generates 1 combo point, and costs 30 energy.
Now this one is realy intresting, ofcourse the dmg of a feral moonfire needs to be a lot higher before this becomes worth it, but i am sure blizzard will balance it
That then leaves us with an other Rake style ability, an initial dmg and a dot
It does not state it will replace Rake so this will mean you will have 1 addional dot to keep track off.
I can see this beeying the strongest talent for single target dps and likely also for 2 targets.
However the extra dot to keep track off will result in advanced gameplay only for the bests.
So either we can go easy mode with SR or go hardmode with Moonfire