hi guys,
we've been progressing this boss for a little now and seem to be a little clueless what to do. We've changed the strat quite a lot now, changing the kill order and our positioning, etc., but nothing seems to be really helpful.
This is our setup:
1x prot paladin
1x blood dk
1x warlock
1x hunter
1x shadow priest
1x balance druid
1x frost dk
1x enh. shaman
1x holy paladin
1x resto druid
Right now we're kinda struggling to figure out which kill order suits us the most. We've tried to always kill the turret and handle mines/lasers/magnets, but the mines situation got out of control pretty quickly. So we decided to not deal with the mines and deal with overcharged turrets instead. But this is where I see a problem: Ironically the overcharged missile turrets are quite easy to handle, but the ones not being overcharged are a pain in the ass, because you simply can't interrupt the waves by killing the shrapnel.
Another problem I've noticed is, that our tanks keep complaining about the high dmg from the boss debuff and say they can only take 3 (at max!) and a 4th one would definitely kill them, no matter how many defensive CDs you'd stack up on them. Firstly, I'm not quite sure that's true, but I usually trust them, so I guess it would at least be quite hard for them to take another one, but secondly and more importantly is the fact, that I highly doubt they'll be able to handle the adds with only 3 stacks of the debuff, especially in situations where there are no lasers/saw blades to put the adds in.
I guess what I'm asking for is basic advice and maybe some hints/tips, like weapon combinations you should definitely avoid, or other stuff, I don't know. It's not like I haven't watched a couple of hundred kill videos, but every "strat" looks so different from the one before and lots of times I haven't seen any structure in the raid at all, so I wouldn't really call them strats.
Additionally: Are hunters still able to cheese the debuff with their disengages? I'm asking, because today our first attempts have been with 2 hunters trying to be on every single assembly line, but at some point one of our hunters kept saying, that he can't properly do it, because he's either getting targetted by a saw blade (if he cheeses it by standing on the edge of the tube and disengagin), or he hits an invisible wall and falls down like a rock (if he does it by jumping into the tube with a debuff and using disengage once he's being spit out again).
Any help is appreciated.
Thanks guys.