if you`re critting 50k with TV in pvp you`re proabably pretty geared, it does shit dmg.
Also, Ret was not tier 1 in 5.3, they were mediocre, good burst but shitty defensives, basically a glass cannon that is why they work well with a spec with good control (hunter/mage/rouge/feral), anything besides that was bad and you could expect being tunneled and killed pretty fast. I only agree that this is a needed buff.
Full pvp plate gear gives 43.50% dmg reduction from armor. Counting in inquisition Holy damage means 230% [(100*1.3)/(100-43.5)] damage against plate. Even cloth wearers have 25% dmg reduction from armor. Against cloth doing holy damage means 173% damage.
Im not sure if this'll go live like this.
While Conviction may seem like a great thing to you, you have to understand a few things. Firstly, how important is this against all other classes? Warriors, Dks, and other Paladins are the only high armor classes running around in the game, but you still have the other 8 classes in the game to deal with. Is it really worth it to have a minor advantage over plate? Against cloth and leather the damage increase is not going to be as big.
Then there's the other talents, which we know little about. How well is Seal of Faith going to work? For all we know Seal of Faith could be so good that it's out best survival talent. The light within might even produce more benefits in PvP, if you're willing to Seal twist and stack buffs.
The only problem right now with any of the other choices is how they revolve around Seals, which are on the GCD. Seal of Faith nerfs your damage instead of buffs it, and Light Within is going to be heavily reliant on Seal twisting. Unless developers take Seals off the GCD, I see all Rets going for Conviction. You'd never use Seal of Faith in PvE as Ret, and Light Within is probably better to stick with Seal of Truth and never waste a GCD switching Seals.
So unless we know of any other changes, Conviction may not be the best. We just know a lot more about Conviction since it's similar to T15.
HI, Holy templars verdict is not a minor damage gain. I know a thing or 2 about damage being the authority on maxing character output and all.
What Holy TV does with Inqusition is nearly double. There is nothing minor about doubling the power of an attack. THis is based onbosses with 35% mitigation and plate classes with Shields <holy paladins> have upwards of 45%-50% armor mitigation at this point.
End of topic.
Thanks
Last edited by anaxie; 2013-11-21 at 09:36 PM.
Right now my Paladin sits at ~46% physical damage reduction with lots of Heroic gear. A cloth class has ~27% in normal SoO ilvl gear. At the start of the expansion the armor values will be much lower, unless something was drastically changed on how armor works. We know so little about what other changes they'll do, can't say for certain how much of a difference this will make.
Will they keep Inquisition? Conviction maybe intended to be without the existence of it.
How about other classes defenses on magic damage reduction?
How much healing will Seal of Faith produce?
Will they remove Seals from GCD for Light Within?
I ran around with the 4pc15 in PvP and it just didn't make a huge difference. Given that it's a 40% chance to proc, and not the 100% conviction provides. But if it really was that good then why didn't anyone run around with T15 in the last season? I swear I was the only Ret doing that.
To be fair, bosses gain level-based spell resistances that will partially soak the Holy damage. Still, you'd think they'd learn after 3.0's Holy damage Divine Storm. This is a horrible idea, will shoot Ret's burst into the stratosphere (AW + TV crits oneshot), and will probably not make out of Beta as is.
EDIT: When did you get so uppity, Anaxie? I've browsed your hilariously titled threads for years, and never thought you'd be so...Worldie.
Sig/ava made by the amazing Elyssia! ♥
It will not because resilience.
Final Verdict will not be gamebreaking.
It might as well not be worth it at all.
All it'll be is a 25-45%(depending on enemy armor) boost to one attack out of many, and we dont even know if Inq will survive come Wrongsocks of Durrnor
why dont you base it on 72% baseline resilience eh?
Last edited by Morally Grey Storm; 2013-11-22 at 08:26 AM. Reason: because I can
Holy paladins have 55% armor. 250% holy damage would do double the damage of a 275% phyisical without inquisiton. If you count inquisition its 57% increase on cloth 160% increase on holy paladins and rest falls in between. Its nowhere near minor.
I really think this skill should be called Holy Strike.
Bosses havn't had spells resistence since like Cata
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I distaste pvp because you know. Why would I want downgrades AMIRITE? But in world pvp I kill people having 82% damage reduction in like 5 seconds. SO YEAAAH.
Resil
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Also storm your knowledge of ret is lacking. Your posts give me cancer.
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Also Lyese, don't be frightened child papa Anaxie is only here to bring the light of truth to those who have fallen from the light and my grace
I distaste dragonslayers because you know. Dragonslayers.
But world pvp has nothing to do with actual rated pvp.
No it isn't.
You don't know jack shit about pvp, yet voice your opinions.
I find it amusing, moar like satisfying.
This pleases me, sure as sure.
Distaste dragonslayers? why? Is it the 60+ Ilvls of surperior gear and imaginative trinkets, or is it the Exclusive mounts, ability to do everything and kill players in the game world with a flick of the wrist. Fortunately I can obtain full greavious in 2 weeks while grinding out the new PvP mount which while amazing is anything but exclusive. I love being able to have everything while you only get a small taste with none of the benefits.
Cheers friend.
Last edited by anaxie; 2013-11-22 at 09:28 PM.
Really, guys?
No pvp/pve bashing. This thread loves both.
Arena and RBG's aren't fun anymore. Classes are horribly imbalanced in PvP, and the whole baseline resilience thing just leaves a bad taste in my mouth. With the stat squish coming I hope they can do away with resilience and pvp power. Especially with stats like avoidance and lifesteal coming. There also needs to be some emphasis in 1v1 PvP, because at some point it usually comes down to that.