Originally Posted by
Selesnya
It's 100% certainly wrong. Blizzard fixed the shield mechanic that was already used on Tortos when they released SoO, I assume they learned from how awful Tortos shields were.
I'm not quite sure if it does or doesn't ignore health, but it certainly looks at shields first. Someone with 100% health and 10% shield is going to be preferred over someone with 10% health and 100% shield. Otherwise disc would once again be complete garbage (in fact, even more so than on Tortos).